add SDL3 repository to game engine
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This commit is contained in:
Colin Sames
2026-04-03 16:14:58 +02:00
parent f3a3b4b95a
commit f4255e15bb
2038 changed files with 949261 additions and 949254 deletions

View File

@@ -1,13 +1,13 @@
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<Import Project="$(SolutionDir)\examples\Examples.props" />
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<ClCompile Include="$(SolutionDir)\..\examples\audio\03-load-wav\load-wav.c" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
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<Import Project="$(SolutionDir)\examples\Examples.props" />
<ItemGroup>
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<ClCompile Include="$(SolutionDir)\..\examples\audio\03-load-wav\load-wav.c" />
<Content Include="$(SolutionDir)\..\test\sample.wav" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>