add SDL3 repository to game engine
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This commit is contained in:
Colin Sames
2026-04-03 16:14:58 +02:00
parent f3a3b4b95a
commit f4255e15bb
2038 changed files with 949261 additions and 949254 deletions

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This example code loads a few bitmap files from disk using the asynchronous
i/o, and then draws it to the window. It uses a task group to watch multiple
reads and deal with them in whatever order they finish.
Note that for a single tiny file like this, you'd probably not want to bother
with async i/o in real life, but this is just an example of how to do it.
This example code loads a few bitmap files from disk using the asynchronous
i/o, and then draws it to the window. It uses a task group to watch multiple
reads and deal with them in whatever order they finish.
Note that for a single tiny file like this, you'd probably not want to bother
with async i/o in real life, but this is just an example of how to do it.