add SDL3 repository to game engine
Some checks failed
Build (All) / Create test plan (push) Has been cancelled
Build (All) / level1 (push) Has been cancelled
Build (All) / level2 (push) Has been cancelled

This commit is contained in:
Colin Sames
2026-04-03 16:14:58 +02:00
parent f3a3b4b95a
commit f4255e15bb
2038 changed files with 949261 additions and 949254 deletions

View File

@@ -1,7 +1,7 @@
This example code draws two clickable buttons. Each causes a sound to play,
fed to either the left or right audio channel through separate (planar)
arrays.
Planar audio can feed both channels at the same time from different arrays,
as well, but this example only uses one channel at a time for clarity. A
NULL array will supply silence for that channel.
This example code draws two clickable buttons. Each causes a sound to play,
fed to either the left or right audio channel through separate (planar)
arrays.
Planar audio can feed both channels at the same time from different arrays,
as well, but this example only uses one channel at a time for clarity. A
NULL array will supply silence for that channel.