add SDL3 repository to game engine
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This commit is contained in:
Colin Sames
2026-04-03 16:14:58 +02:00
parent f3a3b4b95a
commit f4255e15bb
2038 changed files with 949261 additions and 949254 deletions

View File

@@ -1,154 +1,154 @@
/*
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
#include <SDL3/SDL_test.h>
static void log_usage(char *progname, SDLTest_CommonState *state) {
static const char *options[] = { "in.wav", "out.wav", "newfreq", "newchan", NULL };
SDLTest_CommonLogUsage(state, progname, options);
}
int main(int argc, char **argv)
{
SDL_AudioSpec spec;
SDL_AudioSpec cvtspec;
SDL_AudioStream *stream = NULL;
Uint8 *dst_buf = NULL;
Uint32 len = 0;
Uint8 *data = NULL;
int bitsize = 0;
int blockalign = 0;
int avgbytes = 0;
SDL_IOStream *io = NULL;
int dst_len;
int ret = 0;
int argpos = 0;
int i;
SDLTest_CommonState *state;
char *file_in = NULL;
char *file_out = NULL;
/* Initialize test framework */
state = SDLTest_CommonCreateState(argv, 0);
if (!state) {
return 1;
}
SDL_zero(cvtspec);
/* Parse commandline */
for (i = 1; i < argc;) {
int consumed;
consumed = SDLTest_CommonArg(state, i);
if (!consumed) {
if (argpos == 0) {
file_in = argv[i];
argpos++;
consumed = 1;
} else if (argpos == 1) {
file_out = argv[i];
argpos++;
consumed = 1;
} else if (argpos == 2) {
char *endp;
cvtspec.freq = (int)SDL_strtoul(argv[i], &endp, 0);
if (endp != argv[i] && *endp == '\0') {
argpos++;
consumed = 1;
}
} else if (argpos == 3) {
char *endp;
cvtspec.channels = (int)SDL_strtoul(argv[i], &endp, 0);
if (endp != argv[i] && *endp == '\0') {
argpos++;
consumed = 1;
}
}
}
if (consumed <= 0) {
log_usage(argv[0], state);
ret = 1;
goto end;
}
i += consumed;
}
if (argpos != 4) {
log_usage(argv[0], state);
ret = 1;
goto end;
}
if (!SDL_Init(SDL_INIT_AUDIO)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init() failed: %s", SDL_GetError());
ret = 2;
goto end;
}
if (!SDL_LoadWAV(file_in, &spec, &data, &len)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "failed to load %s: %s", file_in, SDL_GetError());
ret = 3;
goto end;
}
cvtspec.format = spec.format;
if (!SDL_ConvertAudioSamples(&spec, data, len, &cvtspec, &dst_buf, &dst_len)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "failed to convert samples: %s", SDL_GetError());
ret = 4;
goto end;
}
/* write out a WAV header... */
io = SDL_IOFromFile(file_out, "wb");
if (!io) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "opening '%s' failed: %s", file_out, SDL_GetError());
ret = 5;
goto end;
}
bitsize = SDL_AUDIO_BITSIZE(spec.format);
blockalign = (bitsize / 8) * cvtspec.channels;
avgbytes = cvtspec.freq * blockalign;
SDL_WriteU32LE(io, 0x46464952); /* RIFF */
SDL_WriteU32LE(io, dst_len + 36);
SDL_WriteU32LE(io, 0x45564157); /* WAVE */
SDL_WriteU32LE(io, 0x20746D66); /* fmt */
SDL_WriteU32LE(io, 16); /* chunk size */
SDL_WriteU16LE(io, SDL_AUDIO_ISFLOAT(spec.format) ? 3 : 1); /* uncompressed */
SDL_WriteU16LE(io, (Uint16)cvtspec.channels); /* channels */
SDL_WriteU32LE(io, cvtspec.freq); /* sample rate */
SDL_WriteU32LE(io, avgbytes); /* average bytes per second */
SDL_WriteU16LE(io, (Uint16)blockalign); /* block align */
SDL_WriteU16LE(io, (Uint16)bitsize); /* significant bits per sample */
SDL_WriteU32LE(io, 0x61746164); /* data */
SDL_WriteU32LE(io, dst_len); /* size */
SDL_WriteIO(io, dst_buf, dst_len);
if (!SDL_CloseIO(io)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "closing '%s' failed: %s", file_out, SDL_GetError());
ret = 6;
goto end;
}
end:
SDL_free(dst_buf);
SDL_free(data);
SDL_DestroyAudioStream(stream);
SDL_Quit();
SDLTest_CommonDestroyState(state);
return ret;
}
/*
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
#include <SDL3/SDL_test.h>
static void log_usage(char *progname, SDLTest_CommonState *state) {
static const char *options[] = { "in.wav", "out.wav", "newfreq", "newchan", NULL };
SDLTest_CommonLogUsage(state, progname, options);
}
int main(int argc, char **argv)
{
SDL_AudioSpec spec;
SDL_AudioSpec cvtspec;
SDL_AudioStream *stream = NULL;
Uint8 *dst_buf = NULL;
Uint32 len = 0;
Uint8 *data = NULL;
int bitsize = 0;
int blockalign = 0;
int avgbytes = 0;
SDL_IOStream *io = NULL;
int dst_len;
int ret = 0;
int argpos = 0;
int i;
SDLTest_CommonState *state;
char *file_in = NULL;
char *file_out = NULL;
/* Initialize test framework */
state = SDLTest_CommonCreateState(argv, 0);
if (!state) {
return 1;
}
SDL_zero(cvtspec);
/* Parse commandline */
for (i = 1; i < argc;) {
int consumed;
consumed = SDLTest_CommonArg(state, i);
if (!consumed) {
if (argpos == 0) {
file_in = argv[i];
argpos++;
consumed = 1;
} else if (argpos == 1) {
file_out = argv[i];
argpos++;
consumed = 1;
} else if (argpos == 2) {
char *endp;
cvtspec.freq = (int)SDL_strtoul(argv[i], &endp, 0);
if (endp != argv[i] && *endp == '\0') {
argpos++;
consumed = 1;
}
} else if (argpos == 3) {
char *endp;
cvtspec.channels = (int)SDL_strtoul(argv[i], &endp, 0);
if (endp != argv[i] && *endp == '\0') {
argpos++;
consumed = 1;
}
}
}
if (consumed <= 0) {
log_usage(argv[0], state);
ret = 1;
goto end;
}
i += consumed;
}
if (argpos != 4) {
log_usage(argv[0], state);
ret = 1;
goto end;
}
if (!SDL_Init(SDL_INIT_AUDIO)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init() failed: %s", SDL_GetError());
ret = 2;
goto end;
}
if (!SDL_LoadWAV(file_in, &spec, &data, &len)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "failed to load %s: %s", file_in, SDL_GetError());
ret = 3;
goto end;
}
cvtspec.format = spec.format;
if (!SDL_ConvertAudioSamples(&spec, data, len, &cvtspec, &dst_buf, &dst_len)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "failed to convert samples: %s", SDL_GetError());
ret = 4;
goto end;
}
/* write out a WAV header... */
io = SDL_IOFromFile(file_out, "wb");
if (!io) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "opening '%s' failed: %s", file_out, SDL_GetError());
ret = 5;
goto end;
}
bitsize = SDL_AUDIO_BITSIZE(spec.format);
blockalign = (bitsize / 8) * cvtspec.channels;
avgbytes = cvtspec.freq * blockalign;
SDL_WriteU32LE(io, 0x46464952); /* RIFF */
SDL_WriteU32LE(io, dst_len + 36);
SDL_WriteU32LE(io, 0x45564157); /* WAVE */
SDL_WriteU32LE(io, 0x20746D66); /* fmt */
SDL_WriteU32LE(io, 16); /* chunk size */
SDL_WriteU16LE(io, SDL_AUDIO_ISFLOAT(spec.format) ? 3 : 1); /* uncompressed */
SDL_WriteU16LE(io, (Uint16)cvtspec.channels); /* channels */
SDL_WriteU32LE(io, cvtspec.freq); /* sample rate */
SDL_WriteU32LE(io, avgbytes); /* average bytes per second */
SDL_WriteU16LE(io, (Uint16)blockalign); /* block align */
SDL_WriteU16LE(io, (Uint16)bitsize); /* significant bits per sample */
SDL_WriteU32LE(io, 0x61746164); /* data */
SDL_WriteU32LE(io, dst_len); /* size */
SDL_WriteIO(io, dst_buf, dst_len);
if (!SDL_CloseIO(io)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "closing '%s' failed: %s", file_out, SDL_GetError());
ret = 6;
goto end;
}
end:
SDL_free(dst_buf);
SDL_free(data);
SDL_DestroyAudioStream(stream);
SDL_Quit();
SDLTest_CommonDestroyState(state);
return ret;
}