ngage: Remove Nokia N-Gage support.
This can be reverted if a toolchain arrives that can handle C99 features like variables declared in the middle of a scope, but for now we literally can't compile SDL3 for this platform. Fixes #11243.
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@@ -1,77 +0,0 @@
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/*
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based on SDL_ngage_main.c, originally for SDL 1.2 by Hannu Viitala
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*/
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#include "SDL_internal.h"
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#ifdef SDL_PLATFORM_NGAGE
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#include <e32std.h>
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#include <e32def.h>
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#include <e32svr.h>
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#include <e32base.h>
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#include <estlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <w32std.h>
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#include <apgtask.h>
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int SDL_RunApp(int argc_, char* argv_[], SDL_main_func mainFunction, void * reserved)
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{
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(void)argc_; (void)argv_; (void)reserved;
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// Get the clean-up stack
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CTrapCleanup *cleanup = CTrapCleanup::New();
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// Arrange for multi-threaded operation
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SpawnPosixServerThread();
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// Get args and environment
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int argc = 0;
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char **argv = 0;
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char **envp = 0;
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__crt0(argc, argv, envp);
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// Start the application!
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// Create stdlib
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_REENT;
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// Set process and thread priority and name
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RThread currentThread;
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RProcess thisProcess;
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TParse exeName;
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exeName.Set(thisProcess.FileName(), NULL, NULL);
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currentThread.Rename(exeName.Name());
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currentThread.SetProcessPriority(EPriorityLow);
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currentThread.SetPriority(EPriorityMuchLess);
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// Increase heap size
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RHeap *newHeap = NULL;
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RHeap *oldHeap = NULL;
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TInt heapSize = 7500000;
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int ret;
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newHeap = User::ChunkHeap(NULL, heapSize, heapSize, KMinHeapGrowBy);
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if (!newHeap) {
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ret = 3;
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goto cleanup;
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} else {
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oldHeap = User::SwitchHeap(newHeap);
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// Call stdlib main
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SDL_SetMainReady();
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ret = mainFunction(argc, argv);
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}
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cleanup:
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_cleanup();
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CloseSTDLIB();
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delete cleanup;
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return ret;
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}
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#endif // SDL_PLATFORM_NGAGE
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