Added SDL_SetTextureUserData() and SDL_GetTextureUserData() to associate a user-specified pointer with an SDL texture

This commit is contained in:
Sam Lantinga
2021-08-10 15:17:59 -07:00
parent a0af7ce731
commit f5794f9eeb
7 changed files with 46 additions and 2 deletions

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@@ -52,7 +52,7 @@ include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
set(SDL_MAJOR_VERSION 2)
set(SDL_MINOR_VERSION 0)
set(SDL_MICRO_VERSION 17)
set(SDL_INTERFACE_AGE 1)
set(SDL_INTERFACE_AGE 0)
set(SDL_BINARY_AGE 17)
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
# the following should match the versions in Xcode project file: