Re-added a simplified version of SDL_SetWindowShape()
In order to handle mouse click transparency this needs to be implemented inside SDL
This commit is contained in:
@@ -141,6 +141,8 @@ extern DECLSPEC void SDLCALL SDL_UnlockProperties(SDL_PropertiesID props);
|
||||
* Set a property on a set of properties with a cleanup function that is
|
||||
* called when the property is deleted
|
||||
*
|
||||
* The cleanup function is also called if setting the property fails for any reason.
|
||||
*
|
||||
* \param props the properties to modify
|
||||
* \param name the name of the property to modify
|
||||
* \param value the new value of the property, or NULL to delete the property
|
||||
|
||||
Reference in New Issue
Block a user