Only pass UIPress from game controllers and remotes if the're not open
Fixes https://github.com/libsdl-org/SDL/issues/14080
This commit is contained in:
@@ -27,6 +27,7 @@
|
|||||||
#include "../../events/SDL_mouse_c.h"
|
#include "../../events/SDL_mouse_c.h"
|
||||||
#include "../../events/SDL_touch_c.h"
|
#include "../../events/SDL_touch_c.h"
|
||||||
#include "../../events/SDL_events_c.h"
|
#include "../../events/SDL_events_c.h"
|
||||||
|
#include "../../joystick/SDL_joystick_c.h"
|
||||||
|
|
||||||
#include "SDL_uikitappdelegate.h"
|
#include "SDL_uikitappdelegate.h"
|
||||||
#include "SDL_uikitevents.h"
|
#include "SDL_uikitevents.h"
|
||||||
@@ -38,9 +39,7 @@
|
|||||||
#define MAX_MOUSE_BUTTONS 5
|
#define MAX_MOUSE_BUTTONS 5
|
||||||
|
|
||||||
// This is defined in SDL_sysjoystick.m
|
// This is defined in SDL_sysjoystick.m
|
||||||
#ifndef SDL_JOYSTICK_DISABLED
|
|
||||||
extern int SDL_AppleTVRemoteOpenedAsJoystick;
|
extern int SDL_AppleTVRemoteOpenedAsJoystick;
|
||||||
#endif
|
|
||||||
|
|
||||||
@implementation SDL_uikitview
|
@implementation SDL_uikitview
|
||||||
{
|
{
|
||||||
@@ -519,9 +518,18 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
|
|||||||
return (SDL_Scancode)press.key.keyCode;
|
return (SDL_Scancode)press.key.keyCode;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef SDL_JOYSTICK_DISABLED
|
// Presses from Apple TV remote or game controller
|
||||||
// Presses from Apple TV remote
|
bool controller_opened = false;
|
||||||
if (!SDL_AppleTVRemoteOpenedAsJoystick) {
|
#ifdef SDL_PLATFORM_TVOS
|
||||||
|
// tvOS doesn't send these for game controllers, but does for the Siri remote
|
||||||
|
controller_opened = (SDL_AppleTVRemoteOpenedAsJoystick > 0);
|
||||||
|
#else
|
||||||
|
// iOS doesn't have a Siri remote, but does send these for game controllers as of iOS 26
|
||||||
|
// We don't currently have any way of telling what controller sent this, so assume if any
|
||||||
|
// controllers are opened, that the application is handling the controller as a gamepad
|
||||||
|
controller_opened = SDL_JoysticksOpened();
|
||||||
|
#endif
|
||||||
|
if (!controller_opened) {
|
||||||
switch (press.type) {
|
switch (press.type) {
|
||||||
case UIPressTypeUpArrow:
|
case UIPressTypeUpArrow:
|
||||||
return SDL_SCANCODE_UP;
|
return SDL_SCANCODE_UP;
|
||||||
@@ -544,7 +552,6 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif // !SDL_JOYSTICK_DISABLED
|
|
||||||
|
|
||||||
return SDL_SCANCODE_UNKNOWN;
|
return SDL_SCANCODE_UNKNOWN;
|
||||||
}
|
}
|
||||||
@@ -601,8 +608,9 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
|
|||||||
{
|
{
|
||||||
// Swipe gestures don't trigger begin states.
|
// Swipe gestures don't trigger begin states.
|
||||||
if (gesture.state == UIGestureRecognizerStateEnded) {
|
if (gesture.state == UIGestureRecognizerStateEnded) {
|
||||||
#ifndef SDL_JOYSTICK_DISABLED
|
// tvOS doesn't send these for game controllers, but does for the Siri remote
|
||||||
if (!SDL_AppleTVRemoteOpenedAsJoystick) {
|
bool controller_opened = (SDL_AppleTVRemoteOpenedAsJoystick > 0);
|
||||||
|
if (!controller_opened) {
|
||||||
/* Send arrow key presses for now, as we don't have an external API
|
/* Send arrow key presses for now, as we don't have an external API
|
||||||
* which better maps to swipe gestures. */
|
* which better maps to swipe gestures. */
|
||||||
switch (gesture.direction) {
|
switch (gesture.direction) {
|
||||||
@@ -620,7 +628,6 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif // !SDL_JOYSTICK_DISABLED
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif // SDL_PLATFORM_TVOS
|
#endif // SDL_PLATFORM_TVOS
|
||||||
|
|||||||
Reference in New Issue
Block a user