Fixed crash if GetRectDisplayIndex() is called before SDL_VideoInit()
(cherry picked from commit d87048fd5a7dff55c4cb205dd29e527c9cc51225)
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@@ -1105,6 +1105,7 @@ static int GetRectDisplayIndex(int x, int y, int w, int h)
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center.x = x + w / 2;
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center.x = x + w / 2;
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center.y = y + h / 2;
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center.y = y + h / 2;
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if (_this) {
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for (i = 0; i < _this->num_displays; ++i) {
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for (i = 0; i < _this->num_displays; ++i) {
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SDL_Rect display_rect;
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SDL_Rect display_rect;
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SDL_GetDisplayBounds(i, &display_rect);
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SDL_GetDisplayBounds(i, &display_rect);
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@@ -1126,6 +1127,7 @@ static int GetRectDisplayIndex(int x, int y, int w, int h)
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closest_dist = dist;
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closest_dist = dist;
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}
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}
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}
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}
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}
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if (closest < 0) {
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if (closest < 0) {
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SDL_SetError("Couldn't find any displays");
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SDL_SetError("Couldn't find any displays");
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