Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685)

* Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_CreateRGBSurfaceWithFormatFrom
* Removed unused 'flags' parameter from SDL_CreateRGBSurface and SDL_CreateRGBSurfaceWithFormat
* Removed unused 'flags' parameter from SDL_ConvertSurface and SDL_ConvertSurfaceFormat
This commit is contained in:
Sylvain Becker
2022-11-29 18:40:09 +01:00
committed by GitHub
parent 6873082c34
commit fc4fc5295f
30 changed files with 95 additions and 109 deletions

View File

@@ -27,7 +27,7 @@ static SDL_bool is_packed_yuv_format(Uint32 format)
/* Create a surface with a good pattern for verifying YUV conversion */
static SDL_Surface *generate_test_pattern(int pattern_size)
{
SDL_Surface *pattern = SDL_CreateRGBSurfaceWithFormat(0, pattern_size, pattern_size, 0, SDL_PIXELFORMAT_RGB24);
SDL_Surface *pattern = SDL_CreateRGBSurfaceWithFormat(pattern_size, pattern_size, SDL_PIXELFORMAT_RGB24);
if (pattern) {
int i, x, y;
@@ -325,7 +325,7 @@ main(int argc, char **argv)
} else {
filename = "testyuv.bmp";
}
original = SDL_ConvertSurfaceFormat(SDL_LoadBMP(filename), SDL_PIXELFORMAT_RGB24, 0);
original = SDL_ConvertSurfaceFormat(SDL_LoadBMP(filename), SDL_PIXELFORMAT_RGB24);
if (original == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", filename, SDL_GetError());
return 3;
@@ -337,7 +337,7 @@ main(int argc, char **argv)
0, 100);
pitch = CalculateYUVPitch(yuv_format, original->w);
converted = SDL_CreateRGBSurfaceWithFormat(0, original->w, original->h, 0, rgb_format);
converted = SDL_CreateRGBSurfaceWithFormat(original->w, original->h, rgb_format);
if (converted == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create converted surface: %s\n", SDL_GetError());
return 3;