diff --git a/include/SDL3/SDL_gamepad.h b/include/SDL3/SDL_gamepad.h index 710b8cd97..035ac9d47 100644 --- a/include/SDL3/SDL_gamepad.h +++ b/include/SDL3/SDL_gamepad.h @@ -596,11 +596,16 @@ extern DECLSPEC SDL_Gamepad *SDLCALL SDL_GetGamepadFromPlayerIndex(int player_in * * The following read-only properties are provided by SDL: * - * - `SDL_PROP_GAMEPAD_CAP_MONO_LED_BOOLEAN`: true if this gamepad has an LED that has adjustable brightness - * - `SDL_PROP_GAMEPAD_CAP_RGB_LED_BOOLEAN`: true if this gamepad has an LED that has adjustable color - * - `SDL_PROP_GAMEPAD_CAP_PLAYER_LED_BOOLEAN`: true if this gamepad has a player LED - * - `SDL_PROP_GAMEPAD_CAP_RUMBLE_BOOLEAN`: true if this gamepad has left/right rumble - * - `SDL_PROP_GAMEPAD_CAP_TRIGGER_RUMBLE_BOOLEAN`: true if this gamepad has simple trigger rumble + * - `SDL_PROP_GAMEPAD_CAP_MONO_LED_BOOLEAN`: true if this gamepad has an LED + * that has adjustable brightness + * - `SDL_PROP_GAMEPAD_CAP_RGB_LED_BOOLEAN`: true if this gamepad has an LED + * that has adjustable color + * - `SDL_PROP_GAMEPAD_CAP_PLAYER_LED_BOOLEAN`: true if this gamepad has a + * player LED + * - `SDL_PROP_GAMEPAD_CAP_RUMBLE_BOOLEAN`: true if this gamepad has + * left/right rumble + * - `SDL_PROP_GAMEPAD_CAP_TRIGGER_RUMBLE_BOOLEAN`: true if this gamepad has + * simple trigger rumble * * \param gamepad a gamepad identifier previously returned by * SDL_OpenGamepad() diff --git a/include/SDL3/SDL_joystick.h b/include/SDL3/SDL_joystick.h index 339c092d5..614012e55 100644 --- a/include/SDL3/SDL_joystick.h +++ b/include/SDL3/SDL_joystick.h @@ -462,11 +462,16 @@ extern DECLSPEC int SDLCALL SDL_SetJoystickVirtualHat(SDL_Joystick *joystick, in * * The following read-only properties are provided by SDL: * - * - `SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN`: true if this joystick has an LED that has adjustable brightness - * - `SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN`: true if this joystick has an LED that has adjustable color - * - `SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN`: true if this joystick has a player LED - * - `SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN`: true if this joystick has left/right rumble - * - `SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN`: true if this joystick has simple trigger rumble + * - `SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN`: true if this joystick has an + * LED that has adjustable brightness + * - `SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN`: true if this joystick has an LED + * that has adjustable color + * - `SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN`: true if this joystick has a + * player LED + * - `SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN`: true if this joystick has + * left/right rumble + * - `SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN`: true if this joystick has + * simple trigger rumble * * \param joystick the SDL_Joystick obtained from SDL_OpenJoystick() * \returns a valid property ID on success or 0 on failure; call