Colin Sames
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f4255e15bb
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add SDL3 repository to game engine
Build (All) / Create test plan (push) Has been cancelled
Build (All) / level1 (push) Has been cancelled
Build (All) / level2 (push) Has been cancelled
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2026-04-03 16:14:58 +02:00 |
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Ryan C. Gordon
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7850d0cf6f
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cmake: Prefix all options with "SDL_"
This makes it clear which options came from SDL's CMake project when
building SDL as a subdirectory of a parent CMake project.
Fixes #4139.
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2021-10-05 10:45:26 -04:00 |
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Ryan C. Gordon
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a47f59bbe5
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codechecker-buildbot.sh: Don't fail if a static analysis issue is reported.
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2021-08-27 01:03:14 -04:00 |
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Ryan C. Gordon
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a6b45fa7cf
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codechecker-buildbot.sh: mark script as executable.
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2021-08-27 00:56:18 -04:00 |
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Ryan C. Gordon
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f7ee06f3a5
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build-scripts: Add a buildbot script for CodeChecker static analysis.
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2021-08-27 00:51:00 -04:00 |
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