Colin Sames
f4255e15bb
add SDL3 repository to game engine
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2026-04-03 16:14:58 +02:00
Sam Lantinga
5f086e7623
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
Ryan C. Gordon
7a5604cf0c
Sync SDL3 wiki -> headers.
2025-01-21 13:12:25 -05:00
Sam Lantinga
f2074d7af3
Updated copyright for 2025
2025-01-01 07:45:52 -08:00
Ryan C. Gordon
79316ca36e
Heavy work on improving category documentation.
...
Still more to go!
Reference Issue #9440 .
2024-12-16 01:10:37 -05:00
Ryan C. Gordon
10e52e1899
docs: Added more '\threadsafety` tags.
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Reference Issue #7140 .
2024-10-24 14:37:23 -04:00
Ryan C. Gordon
1c1706a00b
fnsince: update \since policy for documentation.
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Everything in SDL3 up to the ABI lock is reported as available since 3.1.3.
Everything else will be reported as since 3.2.0 (what will be the first
official release).
Also ran a Perl script over the headers to change everything to 3.1.3 that
wasn't an API function, since fnsince.pl can't manage those. If there's a
macro or datatype that has snuck in that needs to be 3.2.0 instead, we'll
have to manually fix it up, but it shouldn't be a big deal in any case.
Reference PR #11304 .
2024-10-23 12:22:43 -04:00
Sam Lantinga
70c8fe61d7
Align SDL_BLENDMODE_INVALID with the other constants
2024-07-15 15:00:09 -07:00
Sam Lantinga
bf501ab2d4
Made the SDL_BlendMode values wiki-friendly
2024-07-15 14:46:56 -07:00
Sam Lantinga
df573391b1
Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
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Fixes https://github.com/libsdl-org/SDL/issues/2485
2024-07-15 14:12:33 -07:00
Ryan C. Gordon
51902d4ac5
Updated headers with latest wikiheaders tweaks.
2024-06-14 02:09:55 -04:00
Sam Lantinga
6f2621438a
Renamed DECLSPEC to SDL_DECLSPEC
2024-05-17 17:09:09 -07:00
Ryan C. Gordon
5e6d85b8f0
wikiheaders: bridge wiki Category docs to the headers!
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Did an initial cleanup on the headers and wrote a few pieces of documentation,
but this needs more work to fill out the documentation.
2024-05-16 11:48:23 -04:00
Susko3
f229e940a4
Fix missing #include in SDL_blendmode.h
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Regressed when SDL_BlendMode was changed from an enum to a typedef Uint32.
2024-05-15 10:16:24 -07:00
SDL Wiki Bot
4928d0e479
Sync SDL3 wiki -> header
2024-05-07 19:25:31 +00:00
Sam Lantinga
aecb62e30d
Improved API consistency for flag data types
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Flag data types are always unsigned and have the valid values following the typedef.
2024-05-07 12:24:37 -07:00
SDL Wiki Bot
202bd7b0ff
Sync SDL3 wiki -> header
2024-04-13 13:24:25 +00:00
Ryan C. Gordon
f01b34fd8d
include: Removed some SDL2 references in the documentation.
2024-04-13 09:23:37 -04:00
Ryan C. Gordon
e044318a8e
Sync SDL3 wiki -> headers
2024-04-09 00:50:03 -04:00
Ryan C. Gordon
ad090d2444
include: A ton of little documentation tweaks, fixes, and improvements.
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This is just stuff I noticed while working on the wikiheaders updates. A
thorough pass over all the docs would not be terrible, and maybe a simple
script to check for consistency (does everything have a `\since` on it? etc)
might be nice, too.
2024-04-09 00:50:02 -04:00
Ryan C. Gordon
ecbbef8b8d
blendmode: Corrected docs for SDL_BLENDOPERATION_[REV_]SUBTRACT.
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They were documented backwards.
Fixes #8910 .
2024-01-25 17:48:12 -05:00
Sam Lantinga
5b3ee51c6c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
Ryan C. Gordon
c53843a961
docs: Remove Doxygen \brief tags.
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Doxygen and the wiki bridge don't need them; they'll both just use the first
line/sentence instead.
Fixes #8446 .
2023-11-06 10:26:06 -05:00
Sylvain
99668c286b
Simplify SDL_BLENDMODE_MUL
2023-03-16 20:25:59 +01:00
Anonymous Maarten
549cedfa88
include: add \brief to includes
2023-02-19 10:01:33 -08:00
Sam Lantinga
fde78d12f2
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
Sam Lantinga
0d54115235
SDL API renaming: SDL_render.h
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Fixes https://github.com/libsdl-org/SDL/issues/6883
2022-12-27 06:21:13 -08:00
Sam Lantinga
63724c113b
Removed the vi format comments from the source
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Vim users can use the [editorconfig plugin](https://github.com/editorconfig/editorconfig-vim ) to automatically set tab spacing for the SDL coding style.
Fixes https://github.com/libsdl-org/SDL/issues/6903
2022-12-26 11:17:23 -08:00
Ryan C. Gordon
3197632347
include: Renamed begin_code.h and close_code.h to have SDL_ prefixes.
...
Fixes #6864 .
2022-12-22 11:39:26 -05:00
Sam Lantinga
0a48abc860
Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
...
I ran this script in the include directory:
```sh
sed -i '' -e 's,#include "\(SDL.*\)",#include <SDL3/\1>,' *.h
```
I ran this script in the src directory:
```sh
for i in ../include/SDL3/SDL*.h
do hdr=$(basename $i)
if [ x"$(echo $hdr | egrep 'SDL_main|SDL_name|SDL_test|SDL_syswm|SDL_opengl|SDL_egl|SDL_vulkan')" != x ]; then
find . -type f -exec sed -i '' -e 's,#include "\('$hdr'\)",#include <SDL3/\1>,' {} \;
else
find . -type f -exec sed -i '' -e '/#include "'$hdr'"/d' {} \;
fi
done
```
Fixes https://github.com/libsdl-org/SDL/issues/6575
2022-11-26 22:15:18 -08:00