Anonymous Maarten
31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
Sam Lantinga
5b3ee51c6c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
Sam Lantinga
c94cb3a5d8
Simplified the Xcode project to a single Framework target
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Static and shared libraries can be built using CMake support in SDL 3.0
Built tests for macOS, iOS, and tvOS
2023-07-31 18:38:18 -07:00
Sam Lantinga
fde78d12f2
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
Sam Lantinga
63724c113b
Removed the vi format comments from the source
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Vim users can use the [editorconfig plugin](https://github.com/editorconfig/editorconfig-vim ) to automatically set tab spacing for the SDL coding style.
Fixes https://github.com/libsdl-org/SDL/issues/6903
2022-12-26 11:17:23 -08:00
Sam Lantinga
5750bcb174
Update for SDL3 coding style ( #6717 )
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I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.
In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.
The script I ran for the src directory is added as build-scripts/clang-format-src.sh
This fixes:
#6592
#6593
#6594
2022-11-30 12:51:59 -08:00
Sam Lantinga
c5790359fd
Added precompiled header support for Visual Studio and Xcode ( #6710 )
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Fixes https://github.com/libsdl-org/SDL/issues/6704
2022-11-29 18:34:15 -08:00
Sam Lantinga
cc1f9eb983
Use Apple's nomenclature for macOS and iOS
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Fixes https://github.com/libsdl-org/SDL/issues/6621
2022-11-25 16:00:06 -08:00