Commit Graph

  • 587384756f render: use nearest pixel scaling for debug text Marcin Serwin 2024-11-17 20:31:07 +01:00
  • 2b744c7df3 cocoa: Refuse to SDL_Init(SDL_INIT_VIDEO) from background thread. Ryan C. Gordon 2024-11-20 20:22:36 -05:00
  • 932bb968d7 Fixed infinite recursion when the microphone is unavailable Sam Lantinga 2024-11-20 16:07:43 -08:00
  • 1413848f41 Fixed crash if a window ends up without a display Sam Lantinga 2024-11-20 13:27:43 -08:00
  • 35e6c92c3c Added the ROG Ally X to the list of Xbox controllers Sam Lantinga 2024-11-20 12:09:30 -08:00
  • 4fb955c80b cmake: fix sdlcpu.cmake for C89 compilers Anonymous Maarten 2024-11-20 05:35:50 +01:00
  • aa352837d5 cocoa: Don't sync on a pending fullscreen event if the window is miniaturized Frank Praznik 2024-11-19 16:36:23 -05:00
  • 18b7a2315c cocoa: Restore fullscreen state on the window regaining key status Frank Praznik 2024-11-19 11:15:31 -05:00
  • 014196d98d cocoa: Fix minimizing fullscreen windows on Sequoia Frank Praznik 2024-11-19 10:52:27 -05:00
  • 7a074f582e Steam Controller handling improvements Sam Lantinga 2024-11-18 21:35:02 -08:00
  • d2dc0fa920 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-19 02:19:43 +00:00
  • 0c53d9a1ee Implemented SendEffect for Steam Controllers Sam Lantinga 2024-11-18 18:26:07 -08:00
  • d8f8cf3e99 Added SDL_HINT_JOYSTICK_HIDAPI_STEAM_HOME_LED Sam Lantinga 2024-11-18 14:42:39 -08:00
  • 184da780f5 Fixed a crash when unplugging a Steam Controller dongle Sam Lantinga 2024-11-18 12:13:29 -08:00
  • 70fe38bcb2 wayland: Rename some display related variables to better reflect their purpose Frank Praznik 2024-11-18 11:33:33 -05:00
  • e027b85cc4 Validate that pixel formats have the correct attributes Sam Lantinga 2024-11-17 08:53:20 -08:00
  • bd57cfdb55 ci: pin MSVC ARM Windows SDK version to 10.0.22621.0 Anonymous Maarten 2024-11-17 19:18:06 +01:00
  • 0f9e551d71 joystick/gdk/SDL_gameinputjoystick.c: fix build errors due to -Wformat Ozkan Sezer 2024-11-17 00:45:02 +03:00
  • af6ce629c4 Make sure pairing remains enabled for the entire time dongle pairing is active Sam Lantinga 2024-11-16 13:42:12 -08:00
  • 2b10a040ff Fixed rare case of wireless Steam Controller not being detected at startup Sam Lantinga 2024-11-16 13:10:02 -08:00
  • 572cc7af63 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-16 04:44:23 +00:00
  • 7d7ee43ddb stdinc: document SDL_strnlen and SDL_strlen ChillerDragon 2024-11-16 10:26:36 +08:00
  • e9f7a1b359 fix relative system scale function on Windows expikr 2024-11-06 19:08:09 +08:00
  • 25390d6c21 fix relative warp emulation broken by #11460 expikr 2024-11-16 06:14:28 +08:00
  • e0166256ff joystick: Fix connection type for Steam Controller and Xbox 360 dongles Cameron Gutman 2024-11-15 17:53:59 -06:00
  • 8657fa8b3b Improved reliability of the Steam Controller driver Sam Lantinga 2024-11-15 15:55:13 -08:00
  • f8468d580d add brace for contitional expikr 2024-11-14 23:49:57 +08:00
  • eaef956a9a fix errenous delta when warping expikr 2024-11-13 23:58:27 +08:00
  • b54f6044a5 Removed Linux Steam Controller support Sam Lantinga 2024-11-14 21:09:17 -08:00
  • b43b333d25 Moved the GPU renderer to the bottom of the list Sam Lantinga 2024-11-15 08:32:49 -08:00
  • 7f14eb33c6 snake: improve comment ChillerDragon 2024-11-15 12:57:22 +08:00
  • b71151a697 Added support for pairing controllers to the Steam Controller dongle Sam Lantinga 2024-11-14 20:04:11 -08:00
  • e4778d53d3 testautomation_video: Another Emscripten test to be skipped. Ryan C. Gordon 2024-11-14 19:34:25 -05:00
  • d48d4c8c48 testautomation_video: Don't test window position on Emscripten. Ryan C. Gordon 2024-11-14 19:00:10 -05:00
  • f0b61c69e7 Fixed duplicate controllers showing up on the Steam Controller wireless dongle Sam Lantinga 2024-11-14 14:19:16 -08:00
  • fe3566ca46 Ignore Steam Controllers in the Linux driver if HIDAPI is handling them Sam Lantinga 2024-11-14 11:20:25 -08:00
  • 7959b08a4d Fixed spacing Sam Lantinga 2024-11-14 09:25:57 -08:00
  • 6ca8269b96 docs/README-raspberrypi.md: Corrected NEON information (thanks, @cmitu!). Ryan C. Gordon 2024-11-14 12:11:29 -05:00
  • 0f9505256d Steam Controller support defaults off on mobile platforms Sam Lantinga 2024-11-14 09:05:16 -08:00
  • 140aba9e5d Enable Steam Controller support by default Sam Lantinga 2024-11-14 08:18:03 -08:00
  • 68c2cf84f6 hidapi: Add support for the Steam Controller wireless dongle Cameron Gutman 2024-11-14 00:36:06 -06:00
  • 1a311bc638 hidapi: Add support for Steam controllers connected via USB Cameron Gutman 2024-11-13 23:42:03 -06:00
  • e67ae274a5 hidapi: Fix bus type in HIDAPI_IGNORE_DEVICE() on Linux Cameron Gutman 2024-11-13 22:04:05 -06:00
  • 7c5a2cd462 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-14 01:12:18 +00:00
  • 95c8a1cf7c iostream: Update docs about return values and SDL_GetIOStatus(). Ryan C. Gordon 2024-11-13 20:10:58 -05:00
  • 7007b4762b events: Fix a compiler warning. Ryan C. Gordon 2024-11-13 20:03:21 -05:00
  • 6049ca4fb1 docs/README-raspberrypi.md: Initial updates. Ryan C. Gordon 2024-11-13 19:55:25 -05:00
  • c021c75737 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-14 00:30:41 +00:00
  • d20936b544 camera: Add some category docs about camera device warmup delays. Ryan C. Gordon 2024-11-13 19:29:14 -05:00
  • 3877bf55a3 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-13 20:44:45 +00:00
  • c26dda10e0 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-13 20:38:45 +00:00
  • 9a4ae4b9ed Fixed crash if SDL_GetVideoDisplayForWindow() returns NULL Sam Lantinga 2024-11-13 10:45:01 -08:00
  • 20cd4290d7 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-13 04:49:12 +00:00
  • dcf6dd19c3 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-13 04:41:26 +00:00
  • 6c99a4b783 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-13 04:29:53 +00:00
  • a85f0b49f4 GPU: Remove D3D11 shaders from testgpu_spinning_cube cosmonaut 2024-11-12 17:32:25 -08:00
  • 5a74aadac9 GPU: Null check shader inputs in CreateGPUGraphicsPipeline cosmonaut 2024-11-12 14:31:13 -08:00
  • 32cc92dceb pipewire: i/o callbacks should avoid higher-level iteration during device open. Ryan C. Gordon 2024-11-12 15:18:41 -05:00
  • 119b4fa5f5 GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456) Evan Hemsley 2024-11-12 10:55:21 -08:00
  • fc12cc6dfd ci: add linux-powerpc to test matrix Fancy2209 2024-11-10 13:20:18 -01:00
  • 559223ff9d cmake: don't use uninitialized SDL_VERSION and use REVISION.txt Kai Pastor 2024-11-09 18:03:25 +01:00
  • 332fd824f0 GPU Vulkan: release submitted command buffer after defrag (#11430) Andrei Alexeyev 2024-11-08 19:40:26 +02:00
  • 1ed1bc1d5d testautomation keyboard: use space instead of a L zard 2024-11-08 15:40:02 +01:00
  • 8a2cac7aaa Fix SDL_PRIs64 to use standard PRId64 Zack Middleton 2024-11-07 23:10:57 -06:00
  • 54ff1f35bd Fixed audio dropouts when plenty of audio is queued on Android Sam Lantinga 2024-11-07 19:29:51 -08:00
  • 37b49c98dc Fixed setting up surround sound on NVIDIA Shield TV Sam Lantinga 2024-11-07 19:05:03 -08:00
  • dbe82e685d Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-08 01:55:37 +00:00
  • 3e2ef64c98 Add SDL_SaveFile and SDL_SaveFile_IO functions Semphris 2024-11-07 18:28:23 -05:00
  • b0140fb1b4 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-08 00:35:43 +00:00
  • 97dac37373 Added SDL_HINT_ANDROID_LOW_LATENCY_AUDIO Sam Lantinga 2024-11-07 16:34:34 -08:00
  • 6836ef8fd2 Added logging for low latency audio state Sam Lantinga 2024-11-07 16:31:35 -08:00
  • 908bd84c5e Fixed reopening a controller on Android Sam Lantinga 2024-11-07 15:36:32 -08:00
  • 1ea4edddec Fixed Java exception if mConnection is null Sam Lantinga 2024-11-07 11:54:09 -08:00
  • 588e32ea5a test: Change LoadContext() return value type from int to bool capehill 2024-11-05 21:00:31 +02:00
  • ecfd143a26 testcontroller: update the controller name when it's opened as a gamepad Sam Lantinga 2024-11-05 11:36:17 -08:00
  • 908b42f2b9 Fixed 8BitDo M30 mapping to match fighting game conventions and the layout in XInput mode Sam Lantinga 2024-11-05 11:25:16 -08:00
  • 028194286c Added mappings for the various firmware versions of the 8BitDo SN30 Pro controller Sam Lantinga 2024-11-05 00:09:57 -08:00
  • 0ef7a1d901 Show the guid of gamepads that are opened Sam Lantinga 2024-11-05 00:09:19 -08:00
  • ed943318e2 Support multiple joystick buttons bound to the same gamepad button Sam Lantinga 2024-11-05 00:07:27 -08:00
  • 27b828754a Use HIDAPI to provide better names for DirectInput controllers Sam Lantinga 2024-11-04 21:14:46 -08:00
  • 5a7b75607a Added the OpenVR license to openvr_capi.h Sam Lantinga 2024-11-04 13:32:59 -08:00
  • c1246e31a4 Added support for the PowerA OPS v1 and v3 Pro wireless controllers Sam Lantinga 2024-11-04 12:05:57 -08:00
  • d3b882b4f9 Added support for the PowerA Fusion Pro 4 and Fusion Pro Wireless controllers Sam Lantinga 2024-11-04 10:48:50 -08:00
  • fb2145f731 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-04 05:04:44 +00:00
  • 96729e745a SDL_GetClosestFullscreenDisplayMode(): Rename parameter mode to closest Petar Popovic 2024-11-03 18:36:07 +01:00
  • 683991ab71 Get the full display bounds if the window doesn't fit in the usable bounds. Sam Lantinga 2024-11-03 20:57:50 -08:00
  • 6823e3f005 Fixed gaps in scaled 9-grid texture rendering Sam Lantinga 2024-11-03 20:47:45 -08:00
  • 458f616c53 wayland: Send a display removed event when a display is disconnected Frank Praznik 2024-11-03 12:39:41 -05:00
  • 73e0e8cf5b SDL_GetDisplayForPoint(), SDL_GetDisplayForRect(): Check argument for NULL. Petar Popovic 2024-11-03 15:07:46 +01:00
  • 8026866994 wayland: fixed memory leak at shutdown Sam Lantinga 2024-11-02 22:55:49 -07:00
  • cacfdc8cfa Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-03 05:23:05 +00:00
  • 7031b240df Added SDL_PROP_WINDOW_WAYLAND_VIEWPORT_POINTER Sam Lantinga 2024-11-02 22:22:14 -07:00
  • c56a3f60fe xcode+cmake: use SDL3.framework folder as IMPORTED_LOCATION Anonymous Maarten 2024-11-02 22:22:35 +01:00
  • 615d2dcd5b .wikiheader-options: Treat SDL int types (Uint64, etc) as API prefixes. Ryan C. Gordon 2024-11-01 23:47:32 -04:00
  • e001a309be create-release.py: use head of git ref as default commit Anonymous Maarten 2024-11-02 04:20:32 +01:00
  • 27f69c772c Updated the release checklist Sam Lantinga 2024-11-01 19:40:47 -07:00
  • 87dade4421 Set SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER for the GPU renderer Sam Lantinga 2024-11-01 18:37:58 -07:00
  • 0508f100e2 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-01 22:50:16 +00:00
  • 927d297161 Updated to version 3.1.7 for development Sam Lantinga 2024-11-01 15:49:31 -07:00
  • 78cc5c1734 Updated to version 3.1.6 for the preview release Sam Lantinga 2024-11-01 14:27:01 -07:00