Commit Graph

  • ac7df9d01f Removed acquire/release of keymaps, which isn't needed internally. Sam Lantinga 2024-08-05 18:19:39 -07:00
  • a13c993e40 Removed keymaps from the API Sam Lantinga 2024-08-05 18:04:17 -07:00
  • 1966472f73 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-06 00:02:59 +00:00
  • c298a3749b Expose the keymap separately from the event keycode Sam Lantinga 2024-08-05 16:37:24 -07:00
  • d68d32e12c Revert "Removing a timer that isn't running is a success." Sam Lantinga 2024-08-05 10:35:28 -07:00
  • d223264f17 Updated the documentation for SDL_HINT_KEYCODE_OPTIONS Sam Lantinga 2024-08-05 10:17:48 -07:00
  • 4073c4910e Enable KEYCODE_OPTION_LATIN_LETTERS by default Sam Lantinga 2024-08-05 09:30:02 -07:00
  • d7256a77db The KEYCODE_OPTION_LATIN_LETTERS uses the full QWERTY layout Sam Lantinga 2024-08-05 09:40:50 -07:00
  • eac8e858d5 Fixed key names for Thai keyboards Sam Lantinga 2024-08-05 09:28:06 -07:00
  • b7aca89466 Fixed key names when KEYCODE_OPTION_LATIN_LETTERS is enabled Sam Lantinga 2024-08-05 09:16:43 -07:00
  • a82f19f690 Use the shifted version of the letter as the key name Sam Lantinga 2024-08-03 22:40:37 -07:00
  • ad27d73a19 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-05 16:03:59 +00:00
  • 6161c437c7 Added SDL_SetLogPriorityPrefix() Sam Lantinga 2024-04-01 20:07:51 -07:00
  • 074dd8c35f hints: Change hints to be backed by Properties, add documentation. (#9892) Ryan C. Gordon 2024-08-05 12:02:28 -04:00
  • e3682995f5 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-05 15:54:41 +00:00
  • dfd96ff50f Updated SDL_HINT_VIDEODRIVER documentation Sam Lantinga 2024-08-03 12:58:06 -07:00
  • 746b8eb14b Added SDL_HINT_MUTE_CONSOLE_KEYBOARD Sam Lantinga 2024-08-03 12:23:56 -07:00
  • afde1cc9c2 Added SDL_HINT_EVDEV_DEVICES Sam Lantinga 2024-08-03 12:02:50 -07:00
  • 6f399c3beb Note that SDL_HAPTIC_GAIN_MAX should remain an environment variable. Sam Lantinga 2024-08-03 11:50:23 -07:00
  • 0da346f129 Added SDL_HINT_HIDAPI_LIBUSB, SDL_HINT_HIDAPI_LIBUSB_WHITELIST, and SDL_HINT_HIDAPI_UDEV Sam Lantinga 2024-08-03 11:42:06 -07:00
  • 8a5b9559dc Removed the SDL_VIDEO_NGAGE_SAVE_FRAMES environment variable Sam Lantinga 2024-08-03 11:16:16 -07:00
  • d9f9e9e764 Added SDL_HINT_VIDEO_DUMMY_SAVE_FRAMES and SDL_HINT_VIDEO_OFFSCREEN_SAVE_FRAMES Sam Lantinga 2024-08-03 11:13:33 -07:00
  • f370e1a645 Removed the SDL_ALTIVEC_BLIT_FEATURES environment variable. Sam Lantinga 2024-08-03 11:02:29 -07:00
  • 95adcc522f Allow SDL hints to override OpenGL extension availability Sam Lantinga 2024-08-03 10:56:16 -07:00
  • a97dadf779 Added hints to replace environment variables on the PlayStation Vita Sam Lantinga 2024-08-03 10:52:58 -07:00
  • 3669d1e76a Added SDL_HINT_VULKAN_DISPLAY Sam Lantinga 2024-08-03 10:06:01 -07:00
  • 997df06320 Added SDL_HINT_X11_XCB_LIBRARY Sam Lantinga 2024-08-03 09:54:06 -07:00
  • 175f28f59f Added SDL_HINT_VIDEO_X11_NODIRECTCOLOR Sam Lantinga 2024-08-03 09:47:57 -07:00
  • 8cde570ad9 Added SDL_HINT_VIDEO_X11_VISUALID Sam Lantinga 2024-08-03 09:42:51 -07:00
  • 05f870f20d Added SDL_HINT_OPENGL_LIBRARY and SDL_HINT_VULKAN_LIBRARY Sam Lantinga 2024-08-03 09:33:32 -07:00
  • c9b2bfa7c1 Added SDL_HINT_AUDIO_DISK_INPUT_FILE, SDL_HINT_AUDIO_DISK_OUTPUT_FILE, and SDL_HINT_AUDIO_DISK_TIMESCALE Sam Lantinga 2024-08-03 09:22:44 -07:00
  • e1ee0e748d Added SDL_HINT_WAVE_CHUNK_LIMIT Sam Lantinga 2024-08-03 08:49:24 -07:00
  • 897610d317 Updated migration documentation for the AUDIODEV environment variable Sam Lantinga 2024-08-03 09:10:09 -07:00
  • a4dc130d7e Removed the SDL_PATH_DSP environment variable from the NetBSD and OSS audio driver Sam Lantinga 2024-08-03 08:41:58 -07:00
  • f3fcc41a4e Removed the AUDIODEV environment variable from the sndio audio driver Sam Lantinga 2024-08-03 08:40:12 -07:00
  • ff0e42c51c Removed the SDL_AUDIO_ALSA_DEBUG environment variable Sam Lantinga 2024-08-03 08:07:28 -07:00
  • f05cd85048 Added SDL_HINT_AUDIO_ALSA_DEFAULT_DEVICE Sam Lantinga 2024-08-03 08:04:46 -07:00
  • 71574ac985 Added SDL_HINT_AUDIO_DUMMY_TIMESCALE Sam Lantinga 2024-08-03 09:01:26 -07:00
  • 5aa1a48ac3 Added SDL_HINT_AUDIO_FREQUENCY, SDL_HINT_AUDIO_CHANNELS, and SDL_HINT_AUDIO_FORMAT Sam Lantinga 2024-08-03 08:24:36 -07:00
  • 0a6bab3ac7 Added SDL_CreateRenderer to the "see also" for SDL_RenderPresent() Sam Lantinga 2024-08-05 07:56:29 -07:00
  • 4f343f96b4 Fix name discrepancy in Android JNI hwsmm 2024-08-05 20:23:36 +09:00
  • e631fdfbd2 gdk: show dialog when xgameruntime.dll is not installed Anonymous Maarten 2024-08-05 02:28:42 +02:00
  • 881e2bc344 Fixed build Sam Lantinga 2024-08-04 20:34:10 -07:00
  • 571a4b4b32 Updated macOS build requirements Sam Lantinga 2024-08-04 20:24:19 -07:00
  • f59d66f4b1 Implemented left-justification in SDL_PrintString() Sam Lantinga 2024-08-04 19:21:06 -07:00
  • 6212497ea3 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-05 03:00:45 +00:00
  • 795499a529 Removing a timer that isn't running is a success. Sam Lantinga 2024-08-04 19:45:18 -07:00
  • b1af91e788 Clarified timer documentation Sam Lantinga 2024-08-04 19:44:13 -07:00
  • 7dfb9acb71 VisualC: add testdialog project Anonymous Maarten 2024-08-05 00:07:15 +02:00
  • 90757fba5d Remove bscmake reference Anonymous Maarten 2024-08-04 22:16:22 +02:00
  • 4bea89e945 Xbox buildfixes Ethan Lee 2024-08-04 15:31:15 -04:00
  • 4b3a80bb73 msbuild: add TreatWarningAsError property, and enable it on ci Anonymous Maarten 2024-08-04 21:23:25 +02:00
  • a699ff2419 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-04 17:49:28 +00:00
  • bc1c3f826f Added SDL_HINT_LOGGING documentation to the logging category page. Sam Lantinga 2024-08-04 10:47:41 -07:00
  • 454c85ad51 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-04 17:39:54 +00:00
  • 6da4278d37 Clarify how to check for EOF in SDL_ReadIO() documentation. Sam Lantinga 2024-08-04 10:37:51 -07:00
  • 66cb2153cc Handle Colemak swapping of CapsLock and Backspace Sam Lantinga 2024-08-04 09:56:57 -07:00
  • c709385856 Enable events for external X11 windows Sam Lantinga 2024-08-04 08:22:35 -07:00
  • ef6521aee7 testnative: print events with --info event Sam Lantinga 2024-08-04 08:20:54 -07:00
  • 6f6f4fbfd3 Updated X11 event debugging Sam Lantinga 2024-08-04 08:06:43 -07:00
  • 31b3f5ea79 ci: add GDK Anonymous Maarten 2024-08-03 21:00:46 +02:00
  • 490f7af92b Removed test that triggers an asan overflow warning Sam Lantinga 2024-08-03 18:20:26 -07:00
  • ca2c9f680b video: Support multiple video driver entries having the same name string Frank Praznik 2024-03-30 12:01:27 -04:00
  • ab916a959e video: Only prefer Wayland if fifo-v1 and commit-timing-v1 are available Joshua Ashton 2024-03-27 18:33:50 +00:00
  • cb440ec4a4 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-03 13:40:37 +00:00
  • cd5f0d2cce Added SDL_RectToFRect() Sam Lantinga 2024-08-02 18:32:13 -07:00
  • e3cf20e1cc Remove createSDLMainRunnable() in favour of main() to fix multiple issues when providing custom main/runnable code (#10434) Susko3 2024-08-03 15:34:38 +02:00
  • 2f24e9c2f2 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-03 13:30:08 +00:00
  • 2c0fcf27e8 Don't use alloca() in a loop, we might overflow the stack. Sam Lantinga 2024-08-02 21:33:42 -07:00
  • 978e5fc4f8 Updated Xcode project for SDL_GetWindowFromEvent() Sam Lantinga 2024-08-02 20:38:50 -07:00
  • f7c8d66ccb Use the convenience function SDL_GetWindowFromEvent() Sam Lantinga 2024-08-02 20:36:35 -07:00
  • 8d748d64e8 Fixed compiler warning building for macOS Sam Lantinga 2024-08-02 20:27:33 -07:00
  • b5c0921196 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-03 02:37:43 +00:00
  • f57c597c60 Added SDL_GetWindowFromEvent Anonymous Maarten 2024-08-02 23:47:03 +02:00
  • 79f4de9f7e Use SDL_PROP_APP_METADATA_IDENTIFIER_STRING for the app ID Sam Lantinga 2024-08-02 19:36:31 -07:00
  • cea71fbfcc SDL_cocoakeyboard: Fix errant semicolons in sendPendingKey and clearPendingKey definitions Sam Lantinga 2024-08-02 18:55:30 -07:00
  • 2c1d40a9eb Added an error message when SDL_GetWindowFromID() fails Sam Lantinga 2024-08-02 18:43:24 -07:00
  • e058aa6d65 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-02 21:50:11 +00:00
  • 50492e1d03 Change the text input defaults to match the natural input experience Sam Lantinga 2024-08-02 14:30:45 -07:00
  • 81f8e6aba6 Added SDL_StartTextInputWithProperties() Sam Lantinga 2024-08-02 06:56:51 -07:00
  • 5d51e3b4ab testime: added support for multiple windows Sam Lantinga 2024-08-02 08:39:13 -07:00
  • bffd35995c Added unifont-15.1.05.hex to the Xcode project for testime Sam Lantinga 2024-08-02 06:48:39 -07:00
  • f01d4278c6 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-01 20:49:00 +00:00
  • 31ed3665ad Added support for high-DPI cursors and icons Sam Lantinga 2024-08-01 11:38:17 -07:00
  • 94d9229ce2 Added SDL_AddSurfaceAlternateImage(), SDL_SurfaceHasAlternateImages(), SDL_GetSurfaceImages() and SDL_RemoveSurfaceAlternateImages() Sam Lantinga 2024-07-31 21:39:37 -07:00
  • b8dc97c577 Use SDL_PremultiplySurfaceAlpha() when creating NSImages Sam Lantinga 2024-07-31 09:57:02 -07:00
  • b8f3cd0a10 Added SDL_CursorData for internal cursor data Sam Lantinga 2024-08-01 08:17:44 -07:00
  • 22ffb487d0 Added SDL_ScaleSurface() Sam Lantinga 2024-08-01 10:18:29 -07:00
  • 15f68a86ff Group the blit copy flags to simplify code Sam Lantinga 2024-08-01 11:24:54 -07:00
  • 7d27a97402 d3d12.h, d3d12sdklayers.h: fix build against older mingw-w64 versions. Ozkan Sezer 2024-08-01 21:45:02 +03:00
  • 68fb07787b cmake: Remove HAVE_D3D12_H from sources and introduce SDL_RENDER_D3D(11|12) Anonymous Maarten 2024-08-01 15:49:02 +02:00
  • 0c5bb532c3 Remove support for building a SDL3 library from gradle Anonymous Maarten 2024-08-01 17:46:55 +02:00
  • 349540f73f Document the new SDL3 Android archive artifact Anonymous Maarten 2024-08-01 17:39:42 +02:00
  • 808c312b2a Support SDL_EVENT_DROP_FILE in Windows with IDropTarget instead of WM_DROPFILES Support SDL_EVENT_DROP_TEXT in Windows Dragon-Baroque 2023-09-05 09:15:12 +02:00
  • efefc4a1f3 d3d12: Move platform-specific includes/defines to SDL_d3d12.h Ethan Lee 2024-08-01 01:50:19 -04:00
  • 2e058ba7a4 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-01 05:37:11 +00:00
  • a5f18048b2 Extend the 9-grid functions to handle a non-uniform grid layout (thanks @zaun!) Sam Lantinga 2024-07-31 22:09:42 -07:00
  • a1c6f99877 android: add script in Android archive to create a SDK Anonymous Maarten 2024-07-31 00:05:54 +02:00
  • 091960441b Don't check SDL_RENDER_DRIVER in automated tests Sam Lantinga 2024-07-31 18:53:44 -07:00
  • 445983fc79 Remove D3D12 call hacks now that we have a good set of D3D12 headers Sam Lantinga 2024-07-31 18:53:20 -07:00