Commit Graph

  • 125bbc5e61 wikiheaders: Fixed usage of die(). Ryan C. Gordon 2024-04-08 22:32:36 -04:00
  • 6906c50e8b assert: SDL_AssertData::always_ignore should be an SDL_bool, not an int. Ryan C. Gordon 2024-04-08 15:43:03 -04:00
  • 34f4484f48 wikiheaders: Renamed "Related Functions" section to "See Also" Ryan C. Gordon 2024-04-06 23:25:37 -04:00
  • dd2780f9fb wikiheaders: Remove trailing whitespace from "brief" description. Ryan C. Gordon 2024-04-06 23:25:02 -04:00
  • a26ec343c3 wikiheaders: Bridge macros to the wiki! Ryan C. Gordon 2024-04-06 02:10:42 -04:00
  • c8a066019b Renaming SDL_eventaction to SDL_EventAction Petar Popovic 2024-04-08 18:01:31 +02:00
  • 1efadcc5d4 Revert renaming SDL_eventaction. adding it again in next commit with scripts Petar Popovic 2024-04-08 17:47:05 +02:00
  • 9f83647aec cmake: switch iOS and watchOS Anonymous Maarten 2024-04-08 19:25:38 +02:00
  • 2d640d0b59 ci: Add iOS and tvOS CMake GitHub Actions checks (#9465) Ravbug 2024-04-08 13:18:28 -04:00
  • 224f2e921e video: Remove unused bootstrap declarations Frank Praznik 2024-04-08 11:06:52 -04:00
  • 764fe72449 SDL_time.h: Renaming enums SDL_DATE_FORMAT and SDL_TIME_FORMAT to SDL_DateFormat and SDL_TimeFormat Petar Popovic 2024-04-08 01:58:26 +02:00
  • f08c31060a Renaming SDL_eventaction to SDL_EventAction Petar Popovic 2024-04-07 17:14:50 +02:00
  • e3395a7585 cmake: Fix ALSA "Unable to find..." warning Robert Edmonds 2024-04-06 12:19:55 -04:00
  • 5c9dbf65a3 SDL_version.h: Fix some whitespace. Ryan C. Gordon 2024-04-06 02:09:48 -04:00
  • 6ad390fc50 File dialog improvements Semphris 2024-04-02 16:03:58 -04:00
  • 5fa87e29e7 Removed SDL_RENDERER_ACCELERATED and SDL_RENDERER_SOFTWARE Sam Lantinga 2024-04-04 12:39:24 -07:00
  • 3f8dba3713 Including SD_error.h into headers with error-returning functions Petar Popovic 2024-04-04 18:38:21 +02:00
  • ff651a7941 filesystem: Turn off case-insensitivity if glob pattern is NULL. Ryan C. Gordon 2024-04-04 10:40:36 -04:00
  • bc94451bed testfilesystem: Add a '?' to the glob test, for a little more completeness. Ryan C. Gordon 2024-04-04 10:40:11 -04:00
  • e12b8e767a SDL_filesystem.h: Fixed some whitespace. Ryan C. Gordon 2024-04-04 10:37:10 -04:00
  • 1a97d1f649 Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-04 14:42:26 +00:00
  • de91aaa452 SDL_locale.h - SDL_GetPreferredLocales() - adding SDL_GetError() comment Petar Popovic 2024-04-04 13:39:41 +02:00
  • 7ae5474305 SDL_quit.h - removing SDL_error.h inclusion Petar Popovic 2024-04-04 13:32:22 +02:00
  • 0abdc1a343 Renamed GLOBDIR to GLOB Sam Lantinga 2024-04-04 07:40:48 -07:00
  • ac372e99fe Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-04 13:41:27 +00:00
  • 764207d873 filesystem: Added SDL_GlobDirectory() and SDL_GlobStorageDirectory(). Ryan C. Gordon 2024-03-18 15:32:04 -04:00
  • 810656962c stdlib: Export some Unicode functions to other SDL internals. Ryan C. Gordon 2024-04-04 00:56:07 -04:00
  • 9192485746 filesystem: SDL_EnumerateDirectory should return -1 or 0. Ryan C. Gordon 2024-03-18 15:31:35 -04:00
  • a8ed32c5f7 Re-enable cursor clipping when clicking into a window when relative mouse mode is enabled Sam Lantinga 2024-04-03 12:40:28 -07:00
  • 2d9aff6433 wayland: Always use the whole buffer surface for the damage region Frank Praznik 2024-04-03 11:07:08 -04:00
  • c7787a9191 The hint environment variables don't have the word "HINT" in them Sam Lantinga 2024-04-02 19:24:07 -07:00
  • 2f26c58504 cmake: fix typo in cmake/sdlplatform.cmake Anonymous Maarten 2024-04-02 23:44:15 +02:00
  • 65e7c8e265 Fix default Windows window icon not suiting the DPI. Clownacy 2024-04-02 17:59:37 +01:00
  • 143b070074 cpuinfo: fix -Wmissing-prototypes warning Anonymous Maarten 2024-04-02 18:57:36 +02:00
  • 58529c1827 stdlib: SDL_utf8strlen and SDL_utf8strnlen now use SDL_StepUTF8 internally. Ryan C. Gordon 2024-04-01 22:43:19 -04:00
  • 17d4f8d699 Updated to version 3.1.1 for the preview release Sam Lantinga 2024-04-01 17:03:46 -07:00
  • 560daa07f2 Workaround a macOS cursor-related bug. Brian Collins 2024-03-16 16:27:14 -04:00
  • a82ed82bc7 SDL_QueryTexture() fills in a pointer to SDL_PixelFormatEnum Sam Lantinga 2024-04-01 15:35:46 -07:00
  • aea44cff6b Fixed warning C4702: unreachable code Sam Lantinga 2024-04-01 14:30:11 -07:00
  • 85b7f131b0 Fixed warning C4701: potentially uninitialized local variable 'percent' used Sam Lantinga 2024-04-01 14:27:19 -07:00
  • c10a3df552 Only add the UniformTypeIdentifiers framework if we're building the dialog subsystem Sam Lantinga 2024-04-01 14:13:31 -07:00
  • 18c8af6e48 Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-01 21:00:26 +00:00
  • 8847b35244 Separate joystick power state into battery status and percentage Sam Lantinga 2024-03-30 10:55:13 -07:00
  • 5e624c2083 Moved display and window event renaming to the correct header section Sam Lantinga 2024-04-01 13:57:05 -07:00
  • 63cb541797 cmake: set SYSTEM property in SDL3Config.cmake for compatibility with older CMake versions Anonymous Maarten 2024-04-01 20:09:51 +02:00
  • 5f763083fc Use SDL_EventType and fix event name in comment Susko3 2024-04-01 19:19:10 +02:00
  • c40e9cc634 Sort includes Susko3 2024-04-01 01:58:25 +02:00
  • 4eb0f10dda cmake: install SDL headers with SYSTEM property disabled Anonymous Maarten 2024-03-29 19:38:46 +01:00
  • fb8ac1ab7d ci: verify SDL build system does not include installed SDL headers Anonymous Maarten 2024-03-29 19:04:16 +01:00
  • 19b01c39b0 ci: don't fix pspsdk toolchain anymore Anonymous Maarten 2024-03-29 18:32:09 +01:00
  • a00ac61514 time: Fix UWP build Frank Praznik 2024-04-01 10:52:24 -04:00
  • 650ba8f3ec Vulkan Renderer - closes #9385. When the vertex buffer size is exceeded, make sure to wait for outstanding work before resizing it. This fixes validation errors/crash found with using Imgui SDL3 renderer on Vulkan. danginsburg 2024-04-01 09:19:58 -04:00
  • 3448273be1 Weakly link UniformTypeIdentifiers.framework Sean Ridenour 2024-03-31 20:07:06 -06:00
  • feebb9fcf8 Fix file selection dialog boxes not working on macOS 11.0+ Sean Ridenour 2024-03-31 19:26:03 -06:00
  • c0bfd8bafd time: Only call GetSystemTimePreciseAsFileTime if available Frank Praznik 2024-04-01 09:31:27 -04:00
  • c96bc8b1a2 Add missing includes for SDL_MouseID Susko3 2024-04-01 00:47:00 +02:00
  • 74b58aebb9 README-migration: fix function signature on SDL_(Read|Write)IO docs. Ryan C. Gordon 2024-03-31 16:43:53 -04:00
  • 6b20152bda README-migration: Removed duplicate paragraph. Ryan C. Gordon 2024-03-31 16:25:25 -04:00
  • a9cab01185 Don't change cwd with file dialogs Sam Huang 2024-03-31 01:57:07 -07:00
  • 60cacc8277 README-migration: Fix wrong new name for SDL_WINDOWEVENT_ENTER and SDL_WINDOWEVENT_LEAVE Mirko Galimberti 2024-03-31 16:14:08 +02:00
  • fbbee04423 Revert "Only clear the raw input queue status if we don't call GetRawInputBuffer()" Sam Lantinga 2024-03-31 12:42:50 -07:00
  • e055a9fc2d wikiheaders.pl: Report a function's header file name. Ryan C. Gordon 2024-03-31 12:56:00 -04:00
  • 4d00706f57 Do not store pointer before potentialy freeing it Mathieu Eyraud 2024-03-30 18:59:19 +01:00
  • 36dec0bf4e Fix return value of WIN_GetMonitorPathInfo Mathieu Eyraud 2024-03-30 18:50:04 +01:00
  • 8201b6dc4d Added support for raw mousewheel events Sam Lantinga 2024-03-30 07:38:38 -07:00
  • 4a00d34a86 Always send raw mouse button state changes Sam Lantinga 2024-03-30 07:30:43 -07:00
  • 335fa5d6e4 Disable SDL dialogs for tvOS and iOS Semphris 2024-03-30 00:34:29 -04:00
  • 72cf9c0ef4 test: don't run testautomation in parallel Anonymous Maarten 2024-03-29 21:11:35 +01:00
  • 96c93d2252 Sync SDL3 wiki -> header SDL Wiki Bot 2024-03-29 19:02:25 +00:00
  • 49029c8454 stdinc: Document a bunch of ctype/string functions. Ryan C. Gordon 2024-03-29 14:15:07 -04:00
  • a5c892d2c3 stdlib: Improve Unicode support and consistency in string comparison functions. Ryan C. Gordon 2024-03-26 13:22:38 -04:00
  • 4659a84bd1 coreaudio: fix race condition when closing an input device. Ryan C. Gordon 2024-03-29 00:55:38 -04:00
  • 2fd9447670 coreaudio: Make sure device handles are unique. Ryan C. Gordon 2024-03-29 00:01:49 -04:00
  • 87235e0f6d Fixed detecting CoreAudio devices that have both capture and output endpoints Sam Lantinga 2024-03-28 18:35:42 -07:00
  • af5728b94d Fixed event handle accumulation when the SDL window doesn't have focus Sam Lantinga 2024-03-28 15:11:45 -07:00
  • 6d37f4798e SDL_pen.c: release pen mutex on error return Christoph Reichenbach 2024-03-28 20:37:54 +00:00
  • d785a647a4 Fix 'SyntaxWarning: invalid escape sequence' when running gendynapi.py Susko3 2024-03-28 20:14:56 +01:00
  • 6cf71ca9a9 SDL_stdinc.h: Android passes sizeof(ENUM) == sizeof(int) assertion Ozkan Sezer 2024-03-28 20:28:02 +03:00
  • 47378eddf6 Fixed error: ordered comparison of pointer with integer zero Sam Lantinga 2024-03-28 09:34:48 -07:00
  • 0aa1022358 Clarify that SDL_SetWindowKeyboardGrab() is only needed if you set SDL_HINT_GRAB_KEYBOARD Sam Lantinga 2024-03-28 09:25:22 -07:00
  • fc81d4e5fc Fixed 64-bit conversion warnings Sam Lantinga 2024-03-28 09:12:26 -07:00
  • c8489a3710 Disable XInput2 keyboard events Sam Lantinga 2024-03-28 08:50:47 -07:00
  • fb5307c1b3 Vulkan Renderer - fix synchronization validation issues with testrendertarget and testcopyex. When a texture is destroyed, VULKAN_IssueBatch is called to make sure the texture isn't referenced in any outstanding command work. This path did not wait on the semaphore from vkAcquireNextImageKHR, which would create a hazard. danginsburg 2024-03-28 10:20:15 -04:00
  • 0d007bbb01 psp: Fixed building with pspdev when not using CMake. Ryan C. Gordon 2024-03-28 09:27:21 -04:00
  • ad92c9e300 README-main-functions.md: Added notes about the new appstate parameter. Ryan C. Gordon 2024-03-27 23:04:10 -04:00
  • 7a9f99cff3 Corrected migration documentation for SDL_GetDisplayDPI() Sam Lantinga 2024-03-27 18:27:57 -07:00
  • d00ccc1546 audio: Fix audio stream incorrectly not unlocking during unbind. Ryan C. Gordon 2024-03-27 17:36:26 -04:00
  • 38e3c6a4aa main: Add an optional appstate param to main callback entry points. Ryan C. Gordon 2024-03-27 17:22:08 -04:00
  • a9dbdb1947 Removed SDL_RenderSetIntegerScale() renaming note Sam Lantinga 2024-03-27 12:44:59 -07:00
  • cde2dcd0d4 Note that SDL_EVENT_SYSWM has been removed Sam Lantinga 2024-03-27 11:39:10 -07:00
  • 05b3605a41 Sync SDL3 wiki -> header SDL Wiki Bot 2024-03-27 18:02:23 +00:00
  • 5abcfad352 video: Document that renderer lifetimes are tied to their associated windows Frank Praznik 2024-03-27 12:45:51 -04:00
  • 02c63667c7 Only clear the raw input queue status if we don't call GetRawInputBuffer() Sam Lantinga 2024-03-26 15:01:19 -07:00
  • d6fc629b5b Fixed Windows rawinput crash Sam Lantinga 2024-03-26 14:11:38 -07:00
  • a7df28201b Revert "testautomation: fix renderer leak in video tests" Frank Praznik 2024-03-26 14:43:53 -04:00
  • 8f14fa1113 video: Destroy the associated renderer when a window is destroyed Frank Praznik 2024-03-26 14:43:33 -04:00
  • f0cd3ed330 x11: don't send raw mouse motion when the application doesn't have focus Sam Lantinga 2024-03-26 13:10:54 -07:00
  • c47f9b9b54 x11: fixed mouse and keyboard input when XInput2 isn't available Sam Lantinga 2024-03-26 13:01:00 -07:00
  • fed5f3a81b We no longer automatically set up a logical presentation mode Sam Lantinga 2024-03-26 10:21:34 -07:00
  • 823ab13b9c SDL_CreateTexture() takes a SDL_PixelFormatEnum format parameter Sam Lantinga 2024-03-26 10:20:01 -07:00