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SDL3_fork/test/testgpu/overlay.frag.hlsl
Colin Sames f4255e15bb
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add SDL3 repository to game engine
2026-04-03 16:14:58 +02:00

11 lines
204 B
HLSL

#include "overlay.hlsli"
Texture2D<float4> t0 : register(t0, space2);
SamplerState s0 : register(s0, space2);
float4 main(VSOutput input) : SV_Target0
{
return t0.Sample(s0, input.uv);
}