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6926ff3cd83c9fea544f1cc574df267b8a069a48
SDL3_fork/src/render/opengles2
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slime 65647b3417 SDL_Render: use high precision texcoords in ES2 shaders, when possible
Fixes #5884
2022-07-22 19:03:53 -07:00
..
SDL_gles2funcs.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_render_gles2.c
Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!)
2022-06-17 10:22:28 -07:00
SDL_shaders_gles2.c
SDL_Render: use high precision texcoords in ES2 shaders, when possible
2022-07-22 19:03:53 -07:00
SDL_shaders_gles2.h
extend the code hidden by SDL_HAVE_YUV
2022-03-09 15:03:30 +01:00
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