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eefcb62588685c4eae4653c5263e2e7c19116414
SDL3_fork
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include
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Sam Lantinga
de6595bda6
SDL_MUSTLOCK() should return true if the surface needs locking even if it's currently locked.
...
There's a bunch of code that assumes this in SDL, and presumably in applications as well.
2024-07-17 18:04:16 -07:00
..
build_config
android: enable vulkan renderer
2024-07-13 08:16:26 -07:00
SDL3
SDL_MUSTLOCK() should return true if the surface needs locking even if it's currently locked.
2024-07-17 18:04:16 -07:00