Files
rpg-engine/scripts/bootstrap_sdl_mixer_windows.ps1
Colin Sames ac9d2f8648 Experimental support for SDL_mixer
Now working. We need support for SDL 3.4.0 but current wayland
dependency is not fulfilled.
2026-04-03 19:23:53 +02:00

66 lines
2.6 KiB
PowerShell

# One-time bootstrap: builds SDL2_mixer from source and installs it into prebuilt/windows/.
# SDL3 must already be bootstrapped via bootstrap_sdl_windows.ps1 before running this.
# Run this once after cloning. Re-run only when upgrading SDL2_mixer.
param(
[string]$SdlMixerVersion = "2.8.1",
[string]$BuildType = "Release"
)
$ProjectRoot = Resolve-Path "$PSScriptRoot\.."
$BuildDir = "$ProjectRoot\out\build\_sdl_mixer_bootstrap\windows"
$PrebuiltDir = "$ProjectRoot\prebuilt\windows"
$SdlMixerSource = "$BuildDir\SDL2_mixer-src"
# Download SDL2_mixer source if not already present
if (-not (Test-Path $SdlMixerSource)) {
Write-Host "`n=== Downloading SDL2_mixer $SdlMixerVersion ===" -ForegroundColor Cyan
New-Item -ItemType Directory -Force -Path $BuildDir | Out-Null
$Archive = "$BuildDir\SDL2_mixer-$SdlMixerVersion.tar.gz"
Invoke-WebRequest -Uri "https://github.com/libsdl-org/SDL_mixer/releases/download/release-$SdlMixerVersion/SDL2_mixer-$SdlMixerVersion.tar.gz" `
-OutFile $Archive
tar -xf $Archive -C $BuildDir
Rename-Item "$BuildDir\SDL2_mixer-$SdlMixerVersion" "SDL2_mixer-src"
Remove-Item $Archive
}
function Build-SDLMixer {
param([string]$LinkType)
$Shared = if ($LinkType -eq "dynamic") { "ON" } else { "OFF" }
$Static = if ($LinkType -eq "static") { "ON" } else { "OFF" }
$OutDir = "$PrebuiltDir\SDL2_mixer-$LinkType"
$BuildOut = "$BuildDir\$LinkType"
$Sdl3Dir = "$PrebuiltDir\SDL3-$LinkType\cmake"
Write-Host "`n=== Building SDL2_mixer ($LinkType) for Windows ===" -ForegroundColor Cyan
if (Test-Path $BuildOut) {
Write-Host "Removing stale build directory: $BuildOut" -ForegroundColor Yellow
Remove-Item -Recurse -Force $BuildOut
}
cmake -S "$SdlMixerSource" -B "$BuildOut" `
-G "Visual Studio 17 2022" `
-A x64 `
-DCMAKE_INSTALL_PREFIX="$OutDir" `
-DSDL2MIXER_SHARED="$Shared" `
-DSDL2MIXER_STATIC="$Static" `
-DSDL2MIXER_INSTALL=ON `
-DSDL2MIXER_SAMPLES=OFF `
-DSDL2MIXER_MIDI_FLUIDSYNTH=OFF `
-DSDL2MIXER_WAVPACK=OFF `
-DSDL3_DIR="$Sdl3Dir"
if ($LASTEXITCODE -ne 0) { Write-Error "CMake configure failed"; exit 1 }
cmake --build "$BuildOut" --config "$BuildType"
if ($LASTEXITCODE -ne 0) { Write-Error "CMake build failed"; exit 1 }
cmake --install "$BuildOut" --config "$BuildType"
if ($LASTEXITCODE -ne 0) { Write-Error "CMake install failed"; exit 1 }
Write-Host "=== Done: $OutDir ===" -ForegroundColor Green
}
Build-SDLMixer -LinkType "dynamic"
Build-SDLMixer -LinkType "static"