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@@ -32,6 +32,7 @@
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#define COBJMACROS
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#include "windows.gaming.input.h"
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#include <cfgmgr32.h>
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#include <roapi.h>
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struct joystick_hwdata
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@@ -94,6 +95,7 @@ extern SDL_bool SDL_DINPUT_JoystickPresent(Uint16 vendor, Uint16 product, Uint16
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static SDL_bool
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SDL_IsXInputDevice(Uint16 vendor, Uint16 product)
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{
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#ifdef SDL_JOYSTICK_XINPUT
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PRAWINPUTDEVICELIST raw_devices = NULL;
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UINT i, raw_device_count = 0;
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LONG vidpid = MAKELONG(vendor, product);
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@@ -191,6 +193,8 @@ SDL_IsXInputDevice(Uint16 vendor, Uint16 product)
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}
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SDL_free(raw_devices);
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#endif /* SDL_JOYSTICK_XINPUT */
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return SDL_FALSE;
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}
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@@ -229,7 +233,7 @@ static HRESULT STDMETHODCALLTYPE IEventHandler_CRawGameControllerVtbl_InvokeAdde
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return S_OK;
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}
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hr = IUnknown_QueryInterface((IUnknown *)e, &IID_IRawGameController, (void **)&controller);
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hr = __x_ABI_CWindows_CGaming_CInput_CIRawGameController_QueryInterface(e, &IID_IRawGameController, (void **)&controller);
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if (SUCCEEDED(hr)) {
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char *name = NULL;
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SDL_JoystickGUID guid;
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@@ -247,26 +251,37 @@ static HRESULT STDMETHODCALLTYPE IEventHandler_CRawGameControllerVtbl_InvokeAdde
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hr = __x_ABI_CWindows_CGaming_CInput_CIRawGameController_QueryInterface(controller, &IID_IRawGameController2, (void **)&controller2);
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if (SUCCEEDED(hr)) {
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typedef PCWSTR (WINAPI *WindowsGetStringRawBuffer_t)(HSTRING string, UINT32 *length);
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typedef HRESULT (WINAPI *WindowsDeleteString_t)(HSTRING string);
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WindowsGetStringRawBuffer_t WindowsGetStringRawBufferFunc = NULL;
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WindowsDeleteString_t WindowsDeleteStringFunc = NULL;
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#ifdef __WINRT__
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WindowsGetStringRawBufferFunc = WindowsGetStringRawBuffer;
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WindowsDeleteStringFunc = WindowsDeleteString;
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#else
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HMODULE hModule = LoadLibraryA("combase.dll");
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if (hModule != NULL) {
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typedef PCWSTR (WINAPI *WindowsGetStringRawBuffer_t)(HSTRING string, UINT32 *length);
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typedef HRESULT (WINAPI *WindowsDeleteString_t)(HSTRING string);
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WindowsGetStringRawBuffer_t WindowsGetStringRawBufferFunc = (WindowsGetStringRawBuffer_t)GetProcAddress(hModule, "WindowsGetStringRawBuffer");
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WindowsDeleteString_t WindowsDeleteStringFunc = (WindowsDeleteString_t)GetProcAddress(hModule, "WindowsDeleteString");
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if (WindowsGetStringRawBufferFunc && WindowsDeleteStringFunc) {
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HSTRING hString;
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hr = __x_ABI_CWindows_CGaming_CInput_CIRawGameController2_get_DisplayName(controller2, &hString);
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if (SUCCEEDED(hr)) {
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PCWSTR string = WindowsGetStringRawBufferFunc(hString, NULL);
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if (string) {
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name = WIN_StringToUTF8W(string);
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}
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WindowsDeleteStringFunc(hString);
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WindowsGetStringRawBufferFunc = (WindowsGetStringRawBuffer_t)GetProcAddress(hModule, "WindowsGetStringRawBuffer");
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WindowsDeleteStringFunc = (WindowsDeleteString_t)GetProcAddress(hModule, "WindowsDeleteString");
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}
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#endif /* __WINRT__ */
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if (WindowsGetStringRawBufferFunc && WindowsDeleteStringFunc) {
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HSTRING hString;
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hr = __x_ABI_CWindows_CGaming_CInput_CIRawGameController2_get_DisplayName(controller2, &hString);
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if (SUCCEEDED(hr)) {
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PCWSTR string = WindowsGetStringRawBufferFunc(hString, NULL);
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if (string) {
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name = WIN_StringToUTF8W(string);
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}
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WindowsDeleteStringFunc(hString);
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}
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}
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#ifndef __WINRT__
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if (hModule != NULL) {
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FreeLibrary(hModule);
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}
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#endif
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__x_ABI_CWindows_CGaming_CInput_CIRawGameController2_Release(controller2);
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}
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if (!name) {
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@@ -373,7 +388,7 @@ static HRESULT STDMETHODCALLTYPE IEventHandler_CRawGameControllerVtbl_InvokeRemo
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HRESULT hr;
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__x_ABI_CWindows_CGaming_CInput_CIRawGameController *controller = NULL;
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hr = IUnknown_QueryInterface((IUnknown *)e, &IID_IRawGameController, (void **)&controller);
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hr = __x_ABI_CWindows_CGaming_CInput_CIRawGameController_QueryInterface(e, &IID_IRawGameController, (void **)&controller);
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if (SUCCEEDED(hr)) {
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int i;
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@@ -424,78 +439,88 @@ static __FIEventHandler_1_Windows__CGaming__CInput__CRawGameController controlle
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static int
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WGI_JoystickInit(void)
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{
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HMODULE hModule;
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HRESULT hr;
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if (FAILED(WIN_CoInitialize())) {
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return SDL_SetError("CoInitialize() failed");
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}
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hModule = LoadLibraryA("combase.dll");
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if (hModule != NULL) {
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typedef HRESULT (WINAPI *WindowsCreateStringReference_t)(PCWSTR sourceString, UINT32 length, HSTRING_HEADER *hstringHeader, HSTRING* string);
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typedef HRESULT (WINAPI *RoGetActivationFactory_t)(HSTRING activatableClassId, REFIID iid, void** factory);
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typedef HRESULT (WINAPI *WindowsCreateStringReference_t)(PCWSTR sourceString, UINT32 length, HSTRING_HEADER *hstringHeader, HSTRING* string);
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typedef HRESULT (WINAPI *RoGetActivationFactory_t)(HSTRING activatableClassId, REFIID iid, void** factory);
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WindowsCreateStringReference_t WindowsCreateStringReferenceFunc = NULL;
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RoGetActivationFactory_t RoGetActivationFactoryFunc = NULL;
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#ifdef __WINRT__
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WindowsCreateStringReferenceFunc = WindowsCreateStringReference;
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RoGetActivationFactoryFunc = RoGetActivationFactory;
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#else
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HMODULE hModule = LoadLibraryA("combase.dll");
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if (hModule != NULL) {
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WindowsCreateStringReference_t WindowsCreateStringReferenceFunc = (WindowsCreateStringReference_t)GetProcAddress(hModule, "WindowsCreateStringReference");
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RoGetActivationFactory_t RoGetActivationFactoryFunc = (RoGetActivationFactory_t)GetProcAddress(hModule, "RoGetActivationFactory");
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if (WindowsCreateStringReferenceFunc && RoGetActivationFactoryFunc) {
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PCWSTR pNamespace;
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HSTRING_HEADER hNamespaceStringHeader;
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HSTRING hNamespaceString;
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}
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#endif /* __WINRT__ */
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if (WindowsCreateStringReferenceFunc && RoGetActivationFactoryFunc) {
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PCWSTR pNamespace;
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HSTRING_HEADER hNamespaceStringHeader;
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HSTRING hNamespaceString;
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pNamespace = L"Windows.Gaming.Input.RawGameController";
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hr = WindowsCreateStringReferenceFunc(pNamespace, (UINT32)SDL_wcslen(pNamespace), &hNamespaceStringHeader, &hNamespaceString);
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if (SUCCEEDED(hr)) {
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hr = RoGetActivationFactoryFunc(hNamespaceString, &IID_IRawGameControllerStatics, (void **)&wgi.statics);
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if (!SUCCEEDED(hr)) {
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SDL_SetError("Couldn't find IRawGameControllerStatics: 0x%lx", hr);
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}
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}
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pNamespace = L"Windows.Gaming.Input.ArcadeStick";
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hr = WindowsCreateStringReferenceFunc(pNamespace, (UINT32)SDL_wcslen(pNamespace), &hNamespaceStringHeader, &hNamespaceString);
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if (SUCCEEDED(hr)) {
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hr = RoGetActivationFactoryFunc(hNamespaceString, &IID_IArcadeStickStatics, (void **)&wgi.arcade_stick_statics);
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if (SUCCEEDED(hr)) {
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__x_ABI_CWindows_CGaming_CInput_CIArcadeStickStatics_QueryInterface(wgi.arcade_stick_statics, &IID_IArcadeStickStatics2, (void **)&wgi.arcade_stick_statics2);
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} else {
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SDL_SetError("Couldn't find IID_IArcadeStickStatics: 0x%lx", hr);
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}
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}
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pNamespace = L"Windows.Gaming.Input.FlightStick";
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hr = WindowsCreateStringReferenceFunc(pNamespace, (UINT32)SDL_wcslen(pNamespace), &hNamespaceStringHeader, &hNamespaceString);
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if (SUCCEEDED(hr)) {
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hr = RoGetActivationFactoryFunc(hNamespaceString, &IID_IFlightStickStatics, (void **)&wgi.flight_stick_statics);
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if (!SUCCEEDED(hr)) {
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SDL_SetError("Couldn't find IID_IFlightStickStatics: 0x%lx", hr);
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}
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}
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pNamespace = L"Windows.Gaming.Input.Gamepad";
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hr = WindowsCreateStringReferenceFunc(pNamespace, (UINT32)SDL_wcslen(pNamespace), &hNamespaceStringHeader, &hNamespaceString);
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if (SUCCEEDED(hr)) {
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hr = RoGetActivationFactoryFunc(hNamespaceString, &IID_IGamepadStatics, (void **)&wgi.gamepad_statics);
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if (SUCCEEDED(hr)) {
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__x_ABI_CWindows_CGaming_CInput_CIGamepadStatics_QueryInterface(wgi.gamepad_statics, &IID_IGamepadStatics2, (void **)&wgi.gamepad_statics2);
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} else {
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SDL_SetError("Couldn't find IGamepadStatics: 0x%lx", hr);
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}
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}
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pNamespace = L"Windows.Gaming.Input.RacingWheel";
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hr = WindowsCreateStringReferenceFunc(pNamespace, (UINT32)SDL_wcslen(pNamespace), &hNamespaceStringHeader, &hNamespaceString);
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if (SUCCEEDED(hr)) {
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hr = RoGetActivationFactoryFunc(hNamespaceString, &IID_IRacingWheelStatics, (void **)&wgi.racing_wheel_statics);
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if (SUCCEEDED(hr)) {
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__x_ABI_CWindows_CGaming_CInput_CIRacingWheelStatics_QueryInterface(wgi.racing_wheel_statics, &IID_IRacingWheelStatics2, (void **)&wgi.racing_wheel_statics2);
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} else {
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SDL_SetError("Couldn't find IRacingWheelStatics: 0x%lx", hr);
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}
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pNamespace = L"Windows.Gaming.Input.RawGameController";
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hr = WindowsCreateStringReferenceFunc(pNamespace, (UINT32)SDL_wcslen(pNamespace), &hNamespaceStringHeader, &hNamespaceString);
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if (SUCCEEDED(hr)) {
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hr = RoGetActivationFactoryFunc(hNamespaceString, &IID_IRawGameControllerStatics, (void **)&wgi.statics);
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if (!SUCCEEDED(hr)) {
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SDL_SetError("Couldn't find IRawGameControllerStatics: 0x%lx", hr);
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}
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}
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pNamespace = L"Windows.Gaming.Input.ArcadeStick";
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hr = WindowsCreateStringReferenceFunc(pNamespace, (UINT32)SDL_wcslen(pNamespace), &hNamespaceStringHeader, &hNamespaceString);
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if (SUCCEEDED(hr)) {
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hr = RoGetActivationFactoryFunc(hNamespaceString, &IID_IArcadeStickStatics, (void **)&wgi.arcade_stick_statics);
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if (SUCCEEDED(hr)) {
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__x_ABI_CWindows_CGaming_CInput_CIArcadeStickStatics_QueryInterface(wgi.arcade_stick_statics, &IID_IArcadeStickStatics2, (void **)&wgi.arcade_stick_statics2);
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} else {
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SDL_SetError("Couldn't find IID_IArcadeStickStatics: 0x%lx", hr);
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}
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}
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pNamespace = L"Windows.Gaming.Input.FlightStick";
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hr = WindowsCreateStringReferenceFunc(pNamespace, (UINT32)SDL_wcslen(pNamespace), &hNamespaceStringHeader, &hNamespaceString);
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if (SUCCEEDED(hr)) {
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hr = RoGetActivationFactoryFunc(hNamespaceString, &IID_IFlightStickStatics, (void **)&wgi.flight_stick_statics);
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if (!SUCCEEDED(hr)) {
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SDL_SetError("Couldn't find IID_IFlightStickStatics: 0x%lx", hr);
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}
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}
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pNamespace = L"Windows.Gaming.Input.Gamepad";
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hr = WindowsCreateStringReferenceFunc(pNamespace, (UINT32)SDL_wcslen(pNamespace), &hNamespaceStringHeader, &hNamespaceString);
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if (SUCCEEDED(hr)) {
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hr = RoGetActivationFactoryFunc(hNamespaceString, &IID_IGamepadStatics, (void **)&wgi.gamepad_statics);
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if (SUCCEEDED(hr)) {
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__x_ABI_CWindows_CGaming_CInput_CIGamepadStatics_QueryInterface(wgi.gamepad_statics, &IID_IGamepadStatics2, (void **)&wgi.gamepad_statics2);
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} else {
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SDL_SetError("Couldn't find IGamepadStatics: 0x%lx", hr);
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}
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}
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pNamespace = L"Windows.Gaming.Input.RacingWheel";
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hr = WindowsCreateStringReferenceFunc(pNamespace, (UINT32)SDL_wcslen(pNamespace), &hNamespaceStringHeader, &hNamespaceString);
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if (SUCCEEDED(hr)) {
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hr = RoGetActivationFactoryFunc(hNamespaceString, &IID_IRacingWheelStatics, (void **)&wgi.racing_wheel_statics);
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if (SUCCEEDED(hr)) {
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__x_ABI_CWindows_CGaming_CInput_CIRacingWheelStatics_QueryInterface(wgi.racing_wheel_statics, &IID_IRacingWheelStatics2, (void **)&wgi.racing_wheel_statics2);
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} else {
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SDL_SetError("Couldn't find IRacingWheelStatics: 0x%lx", hr);
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}
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}
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}
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#ifndef __WINRT__
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if (hModule != NULL) {
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FreeLibrary(hModule);
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}
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#endif
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if (wgi.statics) {
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hr = __x_ABI_CWindows_CGaming_CInput_CIRawGameControllerStatics_add_RawGameControllerAdded(wgi.statics, &controller_added, &wgi.controller_added_token);
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