PSP: Throw SDL_EVENT_QUIT event upon exit (thanks @sharkwouter!)
Closes https://github.com/libsdl-org/SDL/pull/10565
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@@ -27,6 +27,7 @@
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#include <pspkernel.h>
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#include <pspkernel.h>
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#include <pspthreadman.h>
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#include <pspthreadman.h>
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#include "../../events/SDL_events_c.h"
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/* If application's main() is redefined as SDL_main, and libSDL_main is
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/* If application's main() is redefined as SDL_main, and libSDL_main is
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linked, then this file will create the standard exit callback,
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linked, then this file will create the standard exit callback,
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@@ -43,7 +44,7 @@ PSP_MAIN_THREAD_ATTR(THREAD_ATTR_VFPU | THREAD_ATTR_USER);
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int sdl_psp_exit_callback(int arg1, int arg2, void *common)
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int sdl_psp_exit_callback(int arg1, int arg2, void *common)
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{
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{
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sceKernelExitGame();
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SDL_SendQuit();
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return 0;
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return 0;
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}
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}
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