PSP: Throw SDL_EVENT_QUIT event upon exit (thanks @sharkwouter!)

Closes https://github.com/libsdl-org/SDL/pull/10565
This commit is contained in:
Sam Lantinga
2024-08-18 08:25:44 -07:00
parent a7bed810b3
commit 59ac561062

View File

@@ -27,6 +27,7 @@
#include <pspkernel.h> #include <pspkernel.h>
#include <pspthreadman.h> #include <pspthreadman.h>
#include "../../events/SDL_events_c.h"
/* If application's main() is redefined as SDL_main, and libSDL_main is /* If application's main() is redefined as SDL_main, and libSDL_main is
linked, then this file will create the standard exit callback, linked, then this file will create the standard exit callback,
@@ -43,7 +44,7 @@ PSP_MAIN_THREAD_ATTR(THREAD_ATTR_VFPU | THREAD_ATTR_USER);
int sdl_psp_exit_callback(int arg1, int arg2, void *common) int sdl_psp_exit_callback(int arg1, int arg2, void *common)
{ {
sceKernelExitGame(); SDL_SendQuit();
return 0; return 0;
} }