Avoid code duplication in SDL_GetPixelFormatDetails
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@@ -661,8 +661,7 @@ const SDL_PixelFormatDetails *SDL_GetPixelFormatDetails(SDL_PixelFormat format)
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}
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if (SDL_FindInHashTable(SDL_format_details, (const void *)(uintptr_t)format, (const void **)&details)) {
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SDL_UnlockMutex(SDL_format_details_lock);
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return details;
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goto done;
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}
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/* Allocate an empty pixel format structure, and initialize it */
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