Commit Graph

  • 67ac0e5eee SDL_InternalGlobDirectory(): set string length of base directory to 1, if it's just one slash Petar Popovic 2026-03-07 15:54:03 +01:00
  • 93e3e8a5fe SDL_InternalGlobDirectory(): keep track of pathlen and reuse it, instead of calling SDL_strlen(path) Petar Popovic 2026-03-07 11:35:47 +01:00
  • 961a04fa26 SDL_GlobDirectory(): Don't chop off first slash from path, if it's just multiple slashes Petar Popovic 2026-03-07 11:26:11 +01:00
  • d0a7290689 Sync SDL3 wiki -> header SDL Wiki Bot 2026-03-07 16:20:37 +00:00
  • 12a435e11d gdk: Update Suspend/Resume best practices. Caleb Cornett 2026-03-07 07:16:36 -05:00
  • ee5c5cf755 render: Add Suspend/Resume calls for GDK support Ethan Lee 2026-03-04 20:26:54 -05:00
  • 0c57e99b4a gpu: Fix swapchain texture cycling. Ethan Lee 2026-03-07 10:36:19 -05:00
  • 6a87abb5b4 undo damage from wiki-commit 4e4493f579 Ozkan Sezer 2026-03-07 10:05:02 +03:00
  • 89393c5519 wayland: Use the built-in names of interfaces to enable protocols Frank Praznik 2026-03-06 11:07:32 -05:00
  • 7605f192d5 wayland: Remove Wayland interface definitions Frank Praznik 2026-03-06 10:51:47 -05:00
  • 4e4493f579 Sync SDL3 wiki -> header SDL Wiki Bot 2026-03-06 18:08:12 +00:00
  • c20a058ff4 Revert "render: Added Xbox DXIL for gpu backend". Ethan Lee 2026-03-04 15:52:07 -05:00
  • 89cab56536 Texture2DArray and Compute Pipeline in DirectX12 (#15161) ImpDi 2026-03-04 11:19:45 +08:00
  • 01bd8b3780 Fix backspace on android with api 30+ Tobiasz Laskowski 2026-03-03 12:22:00 +00:00
  • e7199cad0b Deprecate SDL_INIT_EVERYTHING from SDL2 Frank Praznik 2026-03-03 14:00:40 -05:00
  • d3672b0c3a Fixed typo to "pseudo" BurstRange 2026-03-03 14:42:42 -03:00
  • 5880b8a283 Log failure reasons during early X11 and Wayland initialization Frank Praznik 2026-03-03 12:44:56 -05:00
  • 75c9b082ef Sync SDL3 wiki -> header SDL Wiki Bot 2026-03-03 13:55:57 +00:00
  • 8c8efd4ccd wayland: Don't add keys with the super/GUI modifier to the keymap Frank Praznik 2026-03-02 18:10:41 -05:00
  • 2e3300e872 Functions to bind GPURenderState storage textures, buffers and sampler bindings (#15150) Void Star Caster 2026-03-02 21:50:58 +01:00
  • e2a2e2c31e camera: Fix crash when setting frame rate and improve FPS precision Qiu Qiang 2026-03-02 14:11:41 -05:00
  • 4dbf5811e9 Update SDL_render_sw.c MSRPP-dev 2026-03-02 17:37:35 +01:00
  • 34378609bb fix off by one with tilt on ps3 guitars (#15144) Sanjay Govind 2026-03-03 06:45:44 +13:00
  • 4c52cfb495 oldnames: Add missing deprecated SDL2 symbol mappings (#15137) Antonio Lattanzio 2026-03-03 06:44:36 +13:00
  • 73b13728de Added surface validation to SDL_DuplicateSurface() Sam Lantinga 2026-03-02 09:40:53 -08:00
  • f2c4c66429 render: Added Xbox DXIL for gpu backend Ethan Lee 2026-02-26 10:06:50 -05:00
  • 77f4a8e2b8 Fix potential memory leak in VULKAN_AcquireCommandBuffer() on error Petar Popovic 2026-03-01 18:44:39 +01:00
  • fb1d1ab306 Fix memory leak when X11 toolkit window locale SDL_strdup() fails Petar Popovic 2026-03-01 16:00:17 +01:00
  • 72d5fe213f Loading PNG files are part of the core SDL library Sam Lantinga 2026-03-01 11:42:28 -08:00
  • 6cf03ca729 Fix potential memory leak in SDL_HIDAPI_HapticOpenFromJoystick() on error Petar Popovic 2026-03-01 17:34:24 +01:00
  • 2d9fca46c6 Added surface validation to SDL_ConvertSurfaceRect() Sam Lantinga 2026-03-01 11:34:34 -08:00
  • abeb392959 Sync SDL3 wiki -> header SDL Wiki Bot 2026-03-01 02:36:59 +00:00
  • 48ed4faa47 Fix compile error in MSVC 19.29 Anonymous Maarten 2026-02-28 21:18:11 +01:00
  • 0a45525242 wayland: Handle min/max sizes in fixed-size windows with viewports Frank Praznik 2025-11-07 12:32:24 -05:00
  • 3ac4e684ab make sure #endif comment matches the macro name Brenton Bostick 2026-02-28 09:30:04 -05:00
  • 0a1c7b5348 Fixed SDL_GetIOSize() return value Sam Lantinga 2026-02-28 08:41:47 -08:00
  • f600c74c80 Don't enable extended features for GameSir controllers over Bluetooth Sam Lantinga 2026-02-24 20:42:24 -08:00
  • 170e3a81d8 Fixed the GameSir-G7 Pro 8K button mapping Sam Lantinga 2026-02-24 20:24:26 -08:00
  • 7775bbef9f Fixed the GameSir-G7 Pro 8K accelerometer scale Sam Lantinga 2026-02-26 09:07:15 -08:00
  • 862e1e8600 Fixed the GameSir-G7 Pro 8K sensor rate Sam Lantinga 2026-02-24 19:44:33 -08:00
  • ea539c0075 testgdk: Update icon filename for the new png image Ethan Lee 2026-02-26 10:44:58 -05:00
  • 29ca920fdf Add ZUIKI EVOTOP controller support with gyroscope and accelerometer sensor capabilities. (#15034) zuiki_inn 2026-02-26 13:24:29 +09:00
  • 230814e85e Use Uint64 instead for tick_numerators in USE_128BIT_MATH rabbit-ecl 2026-02-26 03:14:01 +02:00
  • 5340d6a94c Fixed definition of builtin function '_m_prefetch' Sam Lantinga 2026-02-25 14:29:07 -08:00
  • 24404d9047 Fixed timer overflow on some platforms Sam Lantinga 2026-02-25 10:21:20 -08:00
  • 0246598d62 Sync SDL3 wiki -> header SDL Wiki Bot 2026-02-25 14:51:12 +00:00
  • 03fcc037d9 Sync SDL3 wiki -> header SDL Wiki Bot 2026-02-25 14:33:40 +00:00
  • a4cd62ef93 render: Reduce scope of D3D12 GDK event watcher to Xbox Ethan Lee 2026-02-25 09:23:00 -05:00
  • bad072e693 Sync SDL3 wiki -> header SDL Wiki Bot 2026-02-25 14:21:56 +00:00
  • 5770e013c2 gdk: Render/GPU can call SuspendX, document when to call SuspendComplete Ethan Lee 2026-02-25 09:20:25 -05:00
  • 49a8b4229b Added battery status for newer FlyDigi controllers Sam Lantinga 2026-02-17 15:11:33 -08:00
  • 0c859452ef Support accelerometers on 3rd party ps3 controllers (#15109) Sanjay Govind 2026-02-25 15:58:13 +13:00
  • a7ccd48957 Set joystick_type for known ps3/wii instruments (#15111) Sanjay Govind 2026-02-25 14:26:46 +13:00
  • 1419bcb6cb deal with controllers that don't have report ids Sanjay Govind 2026-02-25 11:52:35 +13:00
  • 2f38b6a396 x11: Also send key releases when reconciling state Frank Praznik 2026-02-24 08:14:44 -05:00
  • 0e4008441f Fix up controller types for various playstation and wii instruments (#15104) Sanjay Govind 2026-02-25 10:35:45 +13:00
  • 2385dc6297 Added support for the Flydigi Vader 5 Pro in Xbox 360 mode Sam Lantinga 2026-02-24 10:18:17 -08:00
  • c259f969f2 fix unknown argument nBufSize Brenton Bostick 2025-09-22 09:12:58 -04:00
  • 0d0db08b61 fix JNI parameter types Brenton Bostick 2026-02-24 11:27:41 -05:00
  • a5889b0e44 make sure #endif comment matches the macro name Brenton Bostick 2026-02-24 09:03:46 -05:00
  • 4a4ae4a79d Fix GetSampler() bug for INDEX8 pixel format (#15099) Void Star Caster 2026-02-24 17:05:30 +01:00
  • 5212b82c4f Sync SDL3 wiki -> header SDL Wiki Bot 2026-02-24 15:05:20 +00:00
  • ab6dd970ac camera: Don't try to fake entire range for FRMIVAL_TYPE_CONTINUOUS Vicki Pfau 2026-02-23 21:01:45 -08:00
  • 8a1684fbbc Support SL/SR on Switch 2 controllers, but only in mini-controller mode Vicki Pfau 2026-02-23 21:33:42 -08:00
  • 550394eecd x11: Don't send duplicate key down events when reconciling Frank Praznik 2026-02-23 13:15:45 -05:00
  • 2e4ac09b1f Fixed cursor mask padding calculation Sam Lantinga 2026-02-23 09:52:10 -08:00
  • 284a3a6ba6 Sync SDL3 wiki -> header SDL Wiki Bot 2026-02-23 16:15:38 +00:00
  • 7678226f4a test: Add testgpu_spinning_cube_xr (#14943) Aaron Benjamin 2026-02-23 11:14:19 -05:00
  • bbcc205de9 Detect steam virtual gamepads more accurately on macOS tmkk 2026-02-22 14:35:33 +09:00
  • 50d0e2ede2 Bring back support for 360Controller driver on macOS tmkk 2026-02-22 14:33:28 +09:00
  • 2e18cf8d09 Sync SDL3 wiki -> header SDL Wiki Bot 2026-02-22 00:07:28 +00:00
  • 4f06087b36 Improved support for byte array pixel formats Sam Lantinga 2026-02-21 12:51:26 -08:00
  • 21e10b2e76 Note that SDL_getenv() is case sensitive Sam Lantinga 2026-02-21 10:49:57 -08:00
  • e4d6383b52 Sync SDL3 wiki -> header SDL Wiki Bot 2026-02-21 15:56:44 +00:00
  • 6583134365 filesystem: Fix Android asset enumeration Alex Threlfo 2026-02-20 15:18:48 +11:00
  • 2aacf018f0 Sync SDL3 wiki -> header SDL Wiki Bot 2026-02-20 19:31:49 +00:00
  • 69ddf1d6c7 docs: Clarify symlink info in SDL_GetPathInfo, etc. Ryan C. Gordon 2026-02-20 14:29:46 -05:00
  • bc211aa150 ci: add CFLAGS to pkg-config link command Anonymous Maarten 2026-02-20 19:18:30 +01:00
  • 67c2f61068 Support an alternate GameSir report format Sam Lantinga 2026-02-20 09:44:14 -08:00
  • 8a3820500d cocoa: Don't include KHR_portability_enumeration by default. Ethan Lee 2026-02-20 10:32:20 -05:00
  • fa9bad2e4b vulkan: Only enable KHR_portability_enumeration when available Ethan Lee 2026-02-20 10:31:53 -05:00
  • 1223767b2c include: More \threadsafety documentation. Ryan C. Gordon 2026-02-20 10:45:39 -05:00
  • c728e2f044 emscripten: Move some EM_ASM blocks to MAIN_THREAD_EM_ASM. Ryan C. Gordon 2026-02-20 10:23:45 -05:00
  • a79bd26d28 Fix D3D12 DSV creation for array/cube/cube-array depth textures Jesse Chounard 2026-02-19 07:42:04 -06:00
  • 3aa531000a n3ds: SDL_SYS_GetPreferredLocales now handles error cases correctly. Ryan C. Gordon 2026-02-20 10:10:30 -05:00
  • be82f316c4 video: Check video backend initialization when querying the grabbed window Frank Praznik 2026-02-19 11:15:25 -05:00
  • 72ed7d0f87 Sync SDL3 wiki -> header SDL Wiki Bot 2026-02-19 00:52:16 +00:00
  • 28e4269915 include: Added \threadsafety notes to about 60 more functions. Ryan C. Gordon 2026-02-18 19:49:59 -05:00
  • a3b0403412 filesystem: Fix SDL_GlobDirectory on iOS and Android. Ryan C. Gordon 2026-02-17 19:41:20 -05:00
  • c9591c515c emscripten: Fix only one mouse button being usable at a time. Ryan C. Gordon 2026-02-17 19:00:36 -05:00
  • c043adaeb2 Reapply "MacOS: improve scroll smoothing" Ryan C. Gordon 2026-02-17 18:51:53 -05:00
  • 0f2d415dee emscripten: Allow resize events on fullscreen windows. Ryan C. Gordon 2026-02-17 18:40:24 -05:00
  • 06bf8d1924 gpu_vulkan: Set texture container before transitioning to default barrier state. William Horvath 2026-02-13 09:17:13 -08:00
  • 129627068f Fixed HIDAPI PS5 Bluetooth report format Sam Lantinga 2026-02-03 20:13:13 -08:00
  • 63c0650321 Revert "MacOS: improve scroll smoothing" Ryan C. Gordon 2026-02-17 10:23:57 -05:00
  • f0bda7b655 android: Fix scancode for AKEYCODE_CHANNEL_DOWN Cameron Gutman 2026-02-17 00:18:48 -06:00
  • 54de246b4b win32: Set error for SDL_GL_GetSwapInterval() Zack Middleton 2026-02-16 13:17:01 -06:00
  • 1dcc6e2135 Fixed detection of the "Android TV Box" as a TV Sam Lantinga 2026-02-16 12:33:35 -08:00
  • 089f5e1318 Treat the D-pad center button as SDL_SCANCODE_RETURN Sam Lantinga 2026-02-16 12:28:16 -08:00
  • 2b0ce9ae6e examples: Make source code and console tabs take 80% of browser page. Ryan C. Gordon 2026-02-16 13:17:55 -05:00